- Improved code readability by formatting function parameters and conditionals.
- Updated tooltip implementations to use a consistent style across various components.
- Added vector angle property to tool settings and integrated it into the vector shape rendering logic.
- Enhanced the rendering of shapes such as Cross, Bolt, and Arrow4 to improve visual fidelity.
- Refactored dock and sidebar components for better organization and clarity.
- Fixed various minor issues and improved logging for better debugging.
- Updated typography constants for menu bar and tooltips to improve readability and consistency.
- Adjusted button padding and widths in the title bar for better layout.
- Replaced tooltip implementation with a new balloon tooltip style for improved visual feedback.
- Enhanced selection transform logic to support rotation and resizing, ensuring accurate hit testing and bounds calculations.
- Added tests for selection clearing and transformed bounds to ensure functionality and prevent regressions.
- Introduced a new module for managing selection transform dirty bounds during interactive previews.
- Updated the canvas composite shader to include a selection mask fill and animated marching ants border.
- Added new uniforms for animation time, selection mask presence, and quick mask mode.
- Modified the fragment shader to handle selection rendering, including color tinting for selected areas and a dash pattern for the marching ants effect.
- Refactored the OverlayProgram to remove the old marching ants rendering logic, now handled by the GPU shader.
- Introduced new data structures in the shader pipeline for managing selection mask textures and samplers.
- Implemented functionality to upload selection mask data to the GPU.
- Updated selection state handling to ensure correct bounds calculations.
- Enhanced sidebar tool button rendering with fallback for missing icons.
- Add `persistence.rs` for stable serialization of dock layouts without runtime identifiers.
- Introduce `preview.rs` for geometry handling of dock drop previews.
- Create `sizing.rs` to manage content-aware sizing policies and constraint solving for dock panels.
- Implement `welcome.rs` to provide a welcome surface when no documents are open, featuring New and Open actions.
- Add `selection/state.rs` to manage selection masks, including combining masks and calculating bounds.
- Introduce `vector_edit.rs` for vector shape manipulation, handling drag sessions, and hit testing for handles.
- Create `feature_scorecard.rs` to ensure stable feature identifiers and regression gates for GUI components.
- Implement raster behavior tests in `raster_test.rs` to validate gradient application against masks.
- Shape list with selection and delete button (B1)
- Boolean operations: Union/Intersect/Subtract/Xor (B7)
- Bounds editing with X1/Y1/X2/Y2 sliders and size display (B2)
- Fill toggle + fill color with RGB sliders (B3)
- Stroke color with RGB sliders (B4)
- Opacity and Hardness sliders (B5)
- Line Cap controls for Line shapes (B6)
- Create filter_params.rs with per-filter parameter editing UI
- Support all FilterType variants: blur, sharpen, pixelate, distort,
stylize, color/light adjustments, dehaze, noise pattern
- Float/int sliders with labels and numeric display
- Toggle buttons for boolean params and mode selectors
- Integrate parameter panel into filters.rs below the filter list
- Update dock/view.rs to pass filter_params to the filters panel
- Deselect handler now clears selection_transform and transform_drag_handle
- Escape key (MenuClose) now cancels active transform before closing menus
- Ensures selection handles are properly cleaned up when deselecting
- Added marching_ants_offset to HcieIcedApp for animation state
- Added selection_bounds field to IcedDocument for persistent selection display
- Updated OverlayProgram to draw animated marching ants (black + white dashed lines)
- Added timer subscription for continuous animation when selection is active
- Updated SelectAll/Deselect handlers to properly manage selection state
- Selection now remains visible after creation with animated border
- Add Inverse selection (Shift+Ctrl+I) with engine.invert_selection()
- Add Shrink, Feather, Border, Smooth menu items with parameter dialogs
- Implement selection_border() and selection_smooth() in engine API
- Implement border_mask() and smooth_mask() in hcie-selection crate
- Update SelectionOpApply handler for all selection operations
These fields are required by the spec (section S2) but were missed during
initial implementation. They support selection mask alpha channel data
and selection bounding box coordinates.
- Added Photopea theme implementation report and design specifications.
- Created tool options and settings panels to match Photopea's layout.
- Implemented settings persistence to save and load user preferences.
- Updated toolbar to include SVG icons and tool options in a single row.
- Enhanced tool settings with specific parameters for each tool type.
- Added functionality for resetting tool settings to defaults.
- Implemented contour lookup functionality for Bevel & Emboss effect to allow for custom contour curves.
- Added contour parameter to LayerStyle and updated related structures and functions.
- Improved emboss algorithm by fixing height field calculations and ensuring proper handling of outside pixels.
- Introduced tilt component for 3D emboss effect, enhancing visual depth.
- Optimized MAE grid search parameters for better performance and accuracy.
- Expanded Iced GUI panel for Bevel & Emboss to include contour selection and additional styling options.
- Updated example scripts to reflect changes in the API and new features.