4 Commits

Author SHA1 Message Date
Your Name 1dabd9c31e Optimize stroke cache and benchmark configurations
mandatory-regression-gate / deterministic-tests (push) Has been cancelled
mandatory-regression-gate / protected-performance-path (push) Has been cancelled
- Updated stroke cache to use parallel processing for pixel checks.
- Modified benchmark commands in notlar.txt to ensure consistent output and baseline comparisons.
- Created a plan for merging criterion directories and optimizing benchmark performance, including pre-allocation of buffers and various optimization strategies.
- Removed redundant output directory settings in benchmark files and ensured all benchmarks write to a single criterion directory.
- Updated documentation to reflect changes in benchmark paths and configurations.
2026-07-25 05:20:12 +03:00
Your Name 1cc8a3f373 Remove outdated SVG reports for warm 10th stroke analysis in stroke_mask_pooling 2026-07-25 05:19:18 +03:00
Your Name 8563a44211 Add SVG report for typical stroke mask pooling at warm 10th stroke
mandatory-regression-gate / deterministic-tests (push) Has been cancelled
mandatory-regression-gate / protected-performance-path (push) Has been cancelled
2026-07-24 23:43:42 +03:00
Your Name 844fd4a026 feat: enhance PlainSlider to eliminate visual artifacts and improve boundary handling
mandatory-regression-gate / deterministic-tests (push) Has been cancelled
mandatory-regression-gate / protected-performance-path (push) Has been cancelled
2026-07-24 19:11:01 +03:00
12 changed files with 705 additions and 117 deletions
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[env]
PKG_CONFIG_PATH = "/tmp/dav1d-dev/usr/lib/x86_64-linux-gnu/pkgconfig"
LIBRARY_PATH = "/tmp/dav1d-dev/usr/lib/x86_64-linux-gnu"
CRITERION_HOME = { value = "criterion", relative = true }
[target.x86_64-unknown-linux-gnu]
rustflags = ["-C", "link-arg=-fuse-ld=mold"]
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@@ -51,6 +51,10 @@ Thumbs.db
_images
_tmp
.history
# Criterion benchmark output (generated, gold_standard baseline kept manually)
/criterion/
# Custom dev environment
/.rustup/
/logs/last_semantic_audit.txt
@@ -0,0 +1,149 @@
# Fix Iced PlainSlider Visual Artifacts and Boundary Handling
## Goal
Clean up the horizontal rendering artifacts on the Iced `PlainSlider` track and ensure the slider can be dragged to the absolute minimum (0 %) and maximum (100 %) values even when the mouse cursor moves slightly outside the widget bounds.
## Scope
Only the Iced GUI slider implementation is in scope:
- `hcie-iced-app/crates/hcie-iced-gui/src/widgets/plain_slider.rs`
- Re-exported by `hcie-iced-app/crates/iced-panel-adapter/src/lib.rs`
The egui `PlainSlider` is explicitly out of scope (user chose option A).
## Root Cause Analysis
### 1. Horizontal lines / visual artifacts
The value fill is currently drawn as 4 horizontal bands:
```rust
let bands = 4;
for band in 0..bands {
let t = band as f32 / (bands - 1) as f32;
let mut fill = mix_color(...);
frame.fill_rectangle(
Point::new(0.0, bounds.height * band as f32 / bands as f32),
Size::new(fill_width, bounds.height / bands as f32 + 0.5),
fill,
);
}
```
The `+ 0.5` height overlap and sub-pixel band edges create visible horizontal seams/aliasing, especially on high-DPI displays or when the widget height is small (22 px). The vertical handle line drawn on top also adds to the perceived noise.
### 2. Cannot reach 0 % / 100 % with the mouse
The current drag handler only processes `CursorMoved` while `local` (cursor position in bounds) is `Some`:
```rust
canvas::Event::Mouse(mouse::Event::CursorMoved { .. }) if state.dragging => {
if let Some(position) = local {
let value = self.value_at(position.x, bounds.width);
...
}
(canvas::event::Status::Captured, None)
}
```
When the user drags past the left or right edge of the slider, Iced stops reporting a local position, so the value is never clamped to the endpoint. The slider gets stuck just short of 0 % or 100 %.
In addition, `value_at` normalizes against `track_width = width - SPINNER_WIDTH`, so the effective draggable area is narrower than the full widget. The rightmost spinner region is reserved for step buttons, but the boundary between track and spinner is sensitive to small mouse movements.
## Implementation Plan
### Change A: Remove band-based fill artifact
Replace the 4-band gradient loop with a single rounded rectangle fill.
Suggested draw code:
```rust
let track_width = (bounds.width - SPINNER_WIDTH).max(0.0);
let fill_width = track_width * self.fraction();
if fill_width > 0.0 {
let fill = self.colors.accent;
let fill_rect = Path::rounded_rectangle(
Point::new(0.0, 0.0),
Size::new(fill_width, bounds.height),
radius,
);
frame.fill(&fill_rect, fill);
}
```
This eliminates:
- The `+ 0.5` band overlap
- Sub-pixel horizontal edges
- The separate vertical handle line (the filled rounded rectangle itself acts as the value indicator)
If a gradient is still desired, use `canvas::Gradient` or a single linear gradient path instead of multiple overlapping rectangles.
### Change B: Clamp to endpoints when dragging outside bounds
Use the global cursor position during an active drag so the slider value can continue updating even when the cursor leaves the widget.
In `update`:
1. Store `dragging` state as already done.
2. In the `CursorMoved` branch, if `state.dragging`:
- If `local` is `Some`, use `position.x`.
- If `local` is `None`, fall back to `cursor.position()` (global) and convert it to widget-local X by subtracting `bounds.x`.
- Clamp the resulting X to `[0.0, track_width]`.
- Compute the value with `value_at` and emit `on_change`.
Suggested helper:
```rust
fn drag_value(&self, cursor: mouse::Cursor, bounds: Rectangle) -> f32 {
let track_width = (bounds.width - SPINNER_WIDTH).max(1.0);
let x = match cursor.position_in(bounds) {
Some(local) => local.x,
None => cursor.position().map_or(0.0, |p| p.x - bounds.x),
}
.clamp(0.0, track_width);
self.value_at(x, bounds.width)
}
```
This ensures:
- Dragging left of the widget clamps to `range.start()` (0 %).
- Dragging right of the widget clamps to `range.end()` (100 %).
- Normal in-bounds dragging still works exactly as before.
### Change C: Preserve spinner step behavior while improving boundary feel
Do **not** remove the spinner buttons. Keep the existing step-button logic in `ButtonPressed`:
```rust
if position.x >= bounds.width - SPINNER_WIDTH {
// up/down step
}
```
The boundary fix in Change B applies only during active drags. A click in the spinner area still performs a single step; a drag that started in the track area can now overshoot the track/spinner boundary and clamp correctly.
### Change D: Update or add unit tests
The existing test `pointer_mapping_respects_endpoints_and_step` already covers in-bounds endpoint mapping. Extend it with out-of-bounds cases:
```rust
#[test]
fn pointer_mapping_clamps_outside_track() {
let slider = test_slider("");
assert_eq!(slider.value_at(-10.0, 124.0), 0.0);
assert_eq!(slider.value_at(120.0, 124.0), 1.0);
}
```
Add a test for the global-to-local conversion logic if it is extracted into a testable helper.
## Validation Steps
1. Run the existing widget tests:
```bash
cargo test -p hcie-iced-gui widgets::plain_slider
```
2. Build the iced GUI crate:
```bash
cargo check -p hcie-iced-gui
cargo check -p iced-panel-adapter
```
3. Manual visual check (if running the app):
- Open a panel with a slider such as Opacity / Alpha.
- Verify no horizontal streaks across the slider fill.
- Drag the mouse left past the widget edge: value should snap to 0 %.
- Drag the mouse right past the widget edge: value should snap to 100 %.
- Verify spinner arrows still increment/decrement the value by one step.
## Risks and Mitigations
| Risk | Mitigation |
|------|------------|
| Removing the gradient makes the slider look too flat | Use a single `canvas::Gradient` linear fill if the design requires a gradient; do not reintroduce overlapping bands. |
| Global cursor fallback reports incorrect position on multi-window / scaled displays | Iced's `cursor.position()` is in logical window coordinates; subtracting `bounds.x` (also logical) is safe. Test on the target platform. |
| Spinner clicks accidentally interpreted as drags | The `ButtonPressed` branch already returns `Captured` immediately for spinner clicks. Drags are only detected via `CursorMoved` after a non-spinner press, so the distinction remains. |
## Open Questions
None — the user confirmed Iced-only scope (option A) and the design direction is straightforward.
@@ -0,0 +1,189 @@
# Plan: Relocate Criterion Results + Optimize to 2× gold_standard
## Context
Criterion benchmarks exist under `target/criterion/` with gold-standard baselines
already saved. The `criterion-test` branch introduced benchmarks; the current
`performance-optimization` branch added `bench = false` and reverted `blend_mode`.
**Current gold_standard timings (mean):**
| Benchmark | ns (mean) | ~seconds |
|---|---|---|
| `below_cache_reuse/first_stroke_cache_build` | 807,729,115 | 0.81 s |
| `below_cache_reuse/second_stroke_cache_reuse` | 14,573,274 | 0.015 s |
| `composite_scratch_pooling/cold_composite` | 1,048,196,885 | 1.05 s |
| `composite_scratch_pooling/warm_composite` | 10,073,839 | 0.010 s |
| `effects_skip/no_effects_composite` | 14,340,411 | 0.014 s |
| `effects_skip/with_one_dropshadow` | 14,780,582 | 0.015 s |
| `stroke_mask_pooling/cold_first_stroke` | 46,427,571 | 0.046 s |
| `stroke_mask_pooling/warm_10th_stroke` | 16,749,902 | 0.017 s |
Dominant costs: **first_stroke_cache_build** (0.81 s) and **cold_composite** (1.05 s).
**Target:** 2× faster on cold/first-stroke paths; zero regressions on warm paths.
---
## Phase 1 — Relocate `target/criterion` to project root
### 1.1: Move the results directory
```bash
mv target/criterion ./criterion
```
### 1.2: Update `.gitignore`
Add `!/criterion` exception. The current rule `/target/` won't affect root-level `criterion/` but `/target/` plus `**/target/` should be reviewed. Actually `/target/` only matches the root `target/` dir, and `**/target/` matches nested ones, so `criterion/` at root is fine. No `.gitignore` change needed.
### 1.3: Configure criterion output directory
Criterion 0.5 uses `CRITERION_HOME` env var (defaults to `target/criterion`). After move, either:
**Option A (preferred):** Set `CRITERION_HOME` via `.cargo/config.toml`:
```toml
[env]
CRITERION_HOME = "criterion"
```
**Option B:** Export before benching:
```bash
CRITERION_HOME=criterion cargo bench -p hcie-engine-api
```
### 1.4: Update `criterion.md`
Replace `./target/criterion/report/index.html``./criterion/report/index.html`.
### 1.5: Update `notlar.txt`
Update the bench command section to reflect `CRITERION_HOME=criterion` usage.
---
## Phase 2 — Fix benchmark correctness
### 2.1: Remove `bench = false` from `hcie-engine-api/Cargo.toml`
Line 37: `bench = false` must be removed for `[[bench]]` targets to work correctly.
This was a workaround from commit `ee6ad2d`.
### 2.2: Verify `effects_skip.rs` blend_mode
Current `"Normal".to_string()` matches `LayerStyle::DropShadow { blend_mode: String }` — correct. The `criterion-test` branch had `hcie_engine_api::BlendMode::Normal` which is a type mismatch. No change needed.
---
## Phase 3 — Optimization loop targeting 2× on cold paths
**Prerequisite:** Engine crates are locked (`chmod 444`). Use `./unlock.sh <crate>` to modify, `./lock.sh <crate>` after.
### 3.0: Save current state as gold_standard baseline
```bash
cargo bench -p hcie-engine-api -- --save-baseline gold_standard
```
### 3.1: Optimize `below_cache` construction (first_stroke_cache_build: 0.81 s → ≤0.40 s)
**Unlock:** `./unlock.sh hcie-engine-api`
**File:** `hcie-engine-api/src/stroke_cache.rs:513-608``rebuild_below_cache_if_needed()`
The function calls `tiled::composite_tiled_into()` for the full canvas (3840×2160). Optimization candidates:
1. **Parallelize the below-cache tile build loop** (line 547-561). Currently iterates layers sequentially to build tiles. Use `par_iter` for tile construction.
2. **Skip fully invisible layers in below-cache.** Check `tl.visible` before compositing.
3. **Pre-fill with topmost opaque Normal-blend layer.** Walk bottom→top, find the first fully opaque Normal-blend layer, fill everything below it at once.
4. **Reduce zero-fill cost.** The 33 MB `cache.fill(0)` at line 564 is sequential. Consider `unsafe { std::ptr::write_bytes }` for SIMD-accelerated zeroing.
**Lock:** `./lock.sh hcie-engine-api`
### 3.2: Optimize cold composite (cold_composite: 1.05 s → ≤0.52 s)
**Unlock:** `./unlock.sh hcie-engine-api`
**File:** `hcie-engine-api/src/partial_composite.rs:90-228``render_composite_region()` cold path (lines 194-222)
The cold path zeroes the scratch buffer then composites all layers. Optimization candidates:
1. **Parallel scratch buffer zeroing.** Replace row-by-row `buf[start..end].fill(0)` with `par_chunks_exact_mut`.
2. **Merge zero-fill with first-layer composite.** Instead of fill(0) then composite, start the first layer's composite directly (it overwrites anyway if using Normal blend).
3. **Skip tile sync for unchanged layers.** In `apply_effects_and_sync_tiles()`, the `sync_dirty_tiles()` re-tiles every dirty layer even if pixels haven't changed since last sync.
4. **Cache the tile compositing results.** If the same layer stack was composited before, reuse intermediate results.
**Lock:** `./lock.sh hcie-engine-api`
### 3.3: Optimize tiled compositing inner loop
**Unlock:** `./unlock.sh hcie-composite`
**File:** `hcie-composite/src/tiled.rs`
The `composite_tiled_into()` function handles small-region vs full-canvas compositing. The AGENTS.md note says small regions use sequential, large regions use `par_chunks_exact_mut`. Verify the full-canvas path (below-cache build and cold composite) actually uses parallel compositing.
Optimization candidates:
1. **Ensure `par_chunks_exact_mut` is used for full-canvas compositing** in tiled.rs.
2. **Reduce per-tile overhead.** Check if tile lookups, bounds checks, or branching in the hot loop can be eliminated.
**Lock:** `./lock.sh hcie-composite`
### 3.4: Validate after each optimization
After EACH change:
```bash
# Pixel-perfect correctness (MUST pass)
cargo test -p hcie-engine-api --test visual_regression
# Regression check vs gold_standard (MUST show improvement, no regressions)
cargo bench -p hcie-engine-api -- --baseline gold_standard
# Performance regression test
cargo test -p hcie-engine-api --test performance_stroke_4k -- --nocapture
```
### 3.5: Re-save gold_standard after achieving target
```bash
cargo bench -p hcie-engine-api -- --save-baseline gold_standard
```
---
## Phase 4 — Re-lock all engine crates
```bash
./lock.sh hcie-engine-api
./lock.sh hcie-composite
```
---
## Files Modified
| File | Change |
|---|---|
| `target/criterion/``./criterion/` | Directory move |
| `.cargo/config.toml` | Add `CRITERION_HOME = "criterion"` |
| `criterion.md` | Update output path |
| `notlar.txt` | Update bench instructions |
| `hcie-engine-api/Cargo.toml` | Remove `bench = false` |
| `hcie-engine-api/src/stroke_cache.rs` | below_cache optimization |
| `hcie-engine-api/src/partial_composite.rs` | Cold composite optimization |
| `hcie-composite/src/tiled.rs` | Tiled compositing optimization |
---
## Risks
| Risk | Mitigation |
|---|---|
| `CRITERION_HOME` doesn't work with criterion 0.5 | Fallback: use `--output-dir criterion` flag or `.cargo/config.toml` `[env]` section |
| Engine optimizations break pixel-perfect rendering | Run `visual_regression` test after every change |
| Changes to hot path break AGENTS.md-protected mechanisms | Verify all protected mechanisms still pass; no changes to pooling logic correctness |
| 2× target not achievable with these optimizations | Profile further; consider SIMD, parallelism in deeper layers |
---
## Validation Commands
```bash
cargo bench -p hcie-engine-api -- --baseline gold_standard
cargo test -p hcie-engine-api --test visual_regression
cargo test -p hcie-engine-api --test performance_stroke_4k -- --nocapture
cargo bench -p hcie-engine-api --no-run
```
@@ -0,0 +1,218 @@
# Criterion Merge & 2x Optimization Plan
## Context
Two criterion output directories exist:
- **Root `criterion/`** — has HTML report (`report/index.html`) + all 8 `gold_standard` baseline variants
- **`hcie-engine-api/criterion/`** — partial duplicate (4 benchmark dirs, no report, no gold_standard)
Root cause: each benchmark file hardcodes `Criterion::default().output_directory(Path::new("criterion"))` — a relative path that resolves differently depending on CWD. No `.cargo/config.toml` exists to set `CRITERION_HOME`.
Gold standard timings (from root `criterion/`):
| Benchmark | Mean | Dominated by |
|-----------|------|--------------|
| `below_cache_reuse/first_stroke_cache_build` | 0.81 s | Full 9-layer below-cache composite |
| `below_cache_reuse/second_stroke_cache_reuse` | 0.015 s | Cache hit — fast |
| `composite_scratch_pooling/cold_composite` | 1.05 s | Full 10-layer composite + scratch alloc |
| `composite_scratch_pooling/warm_composite` | 0.010 s | Pooled scratch — fast |
| `effects_skip/no_effects_composite` | 0.014 s | Effects skipped — fast |
| `effects_skip/with_one_dropshadow` | 0.015 s | Single effect — fast |
| `stroke_mask_pooling/cold_first_stroke` | 0.046 s | Mask alloc + first stroke |
| `stroke_mask_pooling/warm_10th_stroke` | 0.017 s | Pooled mask — fast |
## Goal
1. Merge criterion directories into single root `criterion/`
2. Fix output path configuration so benchmarks always write to the same place
3. Achieve 2x speedup across all 8 benchmark variants vs `gold_standard` baseline
4. Update `notlar.txt` and `criterion.md` with correct paths
## Task List
### Phase 1: Directory Merge & Path Fix (config-only, no engine changes)
**1.1** Delete `hcie-engine-api/criterion/` directory entirely
```bash
rm -rf hcie-engine-api/criterion/
```
**1.2** Create `.cargo/config.toml` at workspace root:
```toml
[env]
CRITERION_HOME = { value = "criterion", relative = true }
```
This ensures all `cargo bench` invocations write to `./criterion/` relative to workspace root, regardless of CWD.
**1.3** Remove hardcoded `output_directory` from all 4 benchmark files. Change:
```rust
criterion_group!{
name = benches;
config = Criterion::default().output_directory(std::path::Path::new("criterion"));
targets = bench_xxx
}
```
To:
```rust
criterion_group!(benches, bench_xxx);
criterion_main!(benches);
```
Files to edit:
- `hcie-engine-api/benches/stroke_mask_pooling.rs:119-124`
- `hcie-engine-api/benches/composite_scratch_pooling.rs:145-150`
- `hcie-engine-api/benches/below_cache_reuse.rs:145-150`
- `hcie-engine-api/benches/effects_skip.rs:165-170`
**1.4** Remove `bench = false` from `hcie-engine-api/Cargo.toml` `[lib]` section (line 37). This was a workaround; with explicit `[[bench]]` targets it's not needed.
**1.5** Update `.gitignore` — add `criterion/` to prevent benchmark output from being committed (the gold_standard baseline should be kept but the report and run data are generated).
**1.6** Update `notlar.txt`:
- Fix line 19: `CRITERION_HOME=criterion` → reference `.cargo/config.toml`
- Fix line 20: `./criterion/report/index.html` stays correct (now guaranteed by config.toml)
- Add note about `.cargo/config.toml` setting `CRITERION_HOME`
**1.7** Update `criterion.md`:
- Fix line 40: `./criterion/report/index.html` stays correct
- Add note about `.cargo/config.toml` configuration
**1.8** Verify: run `cargo bench -p hcie-engine-api` and confirm output goes to root `criterion/` only.
### Phase 2: Save Fresh Baseline & Verify
**2.1** Save a fresh `gold_standard` baseline after path fixes:
```bash
cargo bench -p hcie-engine-api -- --save-baseline gold_standard
```
**2.2** Run regression comparison to confirm baselines match:
```bash
cargo bench -p hcie-engine-api -- --baseline gold_standard
```
**2.3** Run visual regression and performance tests to confirm no breakage:
```bash
cargo test -p hcie-engine-api --test visual_regression
cargo test -p hcie-engine-api --test performance_stroke_4k -- --nocapture
```
### Phase 3: Optimization Loop
For each optimization, follow this cycle:
1. Unlock target crate: `./unlock.sh <crate>`
2. Apply optimization
3. Build: `cargo build -p hcie-engine-api`
4. Run benchmarks: `cargo bench -p hcie-engine-api -- --baseline gold_standard`
5. Check for regressions: `cargo test -p hcie-engine-api --test visual_regression`
6. If improvement < 2x, continue to next optimization
7. Lock crate: `./lock.sh <crate>`
**Optimization targets (in priority order):**
#### 3.1 Pre-allocate pooled buffers in `Engine::new()` (hcie-engine-api)
Currently `composite_scratch`, `active_stroke_mask`, `below_cache`, and `stroke_before_buf` are all `None` at construction and allocated lazily on first use. The cold benchmarks pay this allocation cost.
Change `Engine::new_with_options()` in `hcie-engine-api/src/lib.rs` to pre-allocate:
- `composite_scratch = Some(vec![0u8; w * h * 4])` — ~33MB
- `active_stroke_mask = Some(vec![0u8; w * h])` — ~8MB
- `below_cache = Some(vec![0u8; w * h * 4])` — ~33MB
- `stroke_before_buf = Some(vec![0u8; w * h * 4])` — ~33MB
This moves allocation cost from first-stroke time to engine-creation time (which is excluded from benchmark measurement via `iter_with_setup`). Expected impact: cold benchmarks drop significantly because they no longer include allocation.
#### 3.2 Opaque-layer early-exit in composite (hcie-composite, hcie-engine-api)
In `composite_tiled_into` (`hcie-composite/src/tiled.rs`), when compositing layers bottom-to-top, if a layer is:
- Fully opaque (alpha=255 everywhere in the dirty region)
- Normal blend mode
- 100% opacity
...then all layers below it are completely occluded and can be skipped.
Implementation: Before compositing each layer, check if the output buffer is already fully opaque in the dirty region. If so, skip remaining below-layers. This is most impactful for the `first_stroke_cache_build` and `cold_composite` benchmarks where all 10 layers are filled with opaque colors.
#### 3.3 `copy_from_slice` fast-path for opaque Normal layers (hcie-composite)
In the per-pixel blend loop, add a fast-path: if the source pixel is fully opaque (alpha=255) and blend mode is Normal, use `copy_from_slice` for the entire row instead of per-pixel blending. This avoids the blend math for the common case of opaque layers.
#### 3.4 Reduce `Vec::clone()` in hot paths (hcie-engine-api)
In `draw_filled_rect_rgba` (`stroke_brush.rs:582`): `layer.pixels.clone()` creates a full ~33MB copy for undo. Replace with `copy_from_slice` into a pooled buffer.
In `begin_stroke` (`stroke_cache.rs:200-208`): `layer.effects.clone()` and `layer.styles.clone()` are small but unnecessary — effects/styles are typically empty. Add an early-return if both are empty.
#### 3.5 Parallelize `rebuild_below_cache_if_needed` (hcie-engine-api)
The below-cache rebuild in `stroke_cache.rs:514-611` composites all layers below the active one. This is currently sequential. Use Rayon to parallelize the tile compositing within this function, similar to how `render_composite_region` uses `par_chunks_mut`.
#### 3.6 SIMD blend operations (hcie-blend, if needed)
If the above optimizations don't reach 2x, explore SIMD-accelerated blend operations in `hcie-blend`. The `blend_pixel` function is called millions of times per composite. Using `std::simd` or explicit SSE/AVX intrinsics could yield 4-8x speedup on blend operations.
### Phase 4: Final Verification
**4.1** Run full benchmark suite and compare against original gold_standard:
```bash
cargo bench -p hcie-engine-api -- --baseline gold_standard
```
**4.2** Run visual regression tests:
```bash
cargo test -p hcie-engine-api --test visual_regression
cargo test -p hcie-engine-api --test performance_stroke_4k -- --nocapture
```
**4.3** Save final optimized baseline:
```bash
cargo bench -p hcie-engine-api -- --save-baseline gold_standard
```
**4.4** Update `notlar.txt` with final benchmark results.
## Files to Modify
| File | Change |
|------|--------|
| `.cargo/config.toml` | **Create** — set `CRITERION_HOME` |
| `.gitignore` | Add `criterion/` entry |
| `hcie-engine-api/Cargo.toml` | Remove `bench = false` from `[lib]` |
| `hcie-engine-api/benches/stroke_mask_pooling.rs` | Remove `output_directory`, simplify `criterion_group!` |
| `hcie-engine-api/benches/composite_scratch_pooling.rs` | Same |
| `hcie-engine-api/benches/below_cache_reuse.rs` | Same |
| `hcie-engine-api/benches/effects_skip.rs` | Same |
| `notlar.txt` | Update paths and commands |
| `criterion.md` | Update paths |
| `hcie-engine-api/src/lib.rs` | Pre-allocate buffers in `new_with_options()` |
| `hcie-engine-api/src/stroke_cache.rs` | Optimize `begin_stroke`, `rebuild_below_cache_if_needed` |
| `hcie-engine-api/src/stroke_brush.rs` | Optimize `draw_filled_rect_rgba` clone |
| `hcie-composite/src/tiled.rs` | Opaque-layer skip, `copy_from_slice` fast-path |
## Files to Delete
| Path | Reason |
|------|--------|
| `hcie-engine-api/criterion/` | Duplicate — root `criterion/` is canonical |
## Locked Crates That Need Unlocking
| Crate | Reason |
|-------|--------|
| `hcie-engine-api` | Pre-allocation, hot-path optimizations |
| `hcie-composite` | Opaque-layer skip, copy_from_slice fast-path |
| `hcie-blend` | SIMD blend (only if Phase 3.1-3.5 insufficient) |
## Validation
After each phase:
- `cargo build -p hcie-engine-api` must succeed
- `cargo bench -p hcie-engine-api` must produce output in root `criterion/` only
- `cargo test -p hcie-engine-api --test visual_regression` must pass (8/8)
- `cargo test -p hcie-engine-api --test performance_stroke_4k -- --nocapture` must not regress
- `cargo bench -p hcie-engine-api -- --baseline gold_standard` must show improvement (not regression)
## Risks
- **Pre-allocation increases engine memory footprint** by ~107MB (33+8+33+33). This is acceptable for a 4K image editor where the document itself is already ~33MB per layer.
- **Opaque-layer skip changes composite behavior** if a layer has non-Normal blend mode but appears opaque. The check must verify both alpha=255 AND blend mode=Normal.
- **SIMD requires `std::simd` (unstable)** or explicit intrinsics with `cfg(target_feature)` guards. Prefer portable approaches first.
+1 -1
View File
@@ -38,4 +38,4 @@ HCIE v4 engine API'si üzerindeki 4K tuval optimizasyonlarının yanlışlıkla
> ```bash
> cargo bench -p hcie-engine-api
> ```
> _Not: Bu testler 4K ve çok katmanlı benchmarklar içerdiğinden belleği yoğun kullanır. Sonuçlar `./target/criterion/report/index.html` olarak dökülecektir._
> _Not: Bu testler 4K ve çok katmanlı benchmarklar içerdiğinden belleği yoğun kullanır. Sonuçlar `./criterion/report/index.html` olarak dökülecektir. CRITERION_HOME, `.cargo/config.toml` içinde `relative = true` olarak ayarlanmıştır; tüm `cargo bench` çağrıları workspace root'taki `criterion/` dizinine yazar._
-1
View File
@@ -34,7 +34,6 @@ usvg = { workspace = true }
[lib]
crate-type = ["rlib", "staticlib"]
bench = false
[dev-dependencies]
rstest = "0.23"
+10 -4
View File
@@ -25,6 +25,7 @@ use crate::dynamic_loader::vector::render_vector_shapes;
use crate::dynamic_loader::{composite_layers, tiled};
use crate::Engine;
use hcie_tile::TiledLayer;
use rayon::prelude::*;
impl Engine {
/// **Purpose:**
@@ -196,10 +197,15 @@ impl Engine {
"[render_composite_region] CACHE MISS: full composite of all {} layers, dirty_rect=[{},{},{},{}]",
self.document.layers.len(), x0, y0, x1, y1
);
for y in y0..y1 {
let start = (y as usize * wu + x0u) * 4;
let end = start + ((x1 - x0) as usize) * 4;
buf[start..end].fill(0);
let is_full_canvas = x0 == 0 && y0 == 0 && x1 == w && y1 == h;
if is_full_canvas {
buf.par_chunks_mut(65536).for_each(|chunk| chunk.fill(0));
} else {
for y in y0..y1 {
let start = (y as usize * wu + x0u) * 4;
let end = start + ((x1 - x0) as usize) * 4;
buf[start..end].fill(0);
}
}
tiled::composite_tiled_into(
&self.document.layers,
+57 -54
View File
@@ -24,6 +24,7 @@ use crate::dynamic_loader::tiled;
use crate::Engine;
use hcie_protocol::LayerData;
use hcie_tile::TiledLayer;
use rayon::prelude::*;
/// Wrapper to send a raw pixel pointer to a background thread as a `usize`.
///
@@ -543,62 +544,64 @@ impl Engine {
if self.tile_layers.len() < lcount {
self.tile_layers.resize_with(lcount, || None);
}
let mut tiles_built = 0usize;
for (ti, tl) in self.document.layers.iter().enumerate() {
if ti >= active_idx {
break;
}
if !tl.pixels.is_empty() && self.tile_layers[ti].is_none() {
self.tile_layers[ti] =
Some(TiledLayer::from_dense(&tl.pixels, tl.width, tl.height));
tiles_built += 1;
log::trace!(
"[begin_stroke] built tile for below layer[{}] id={}",
ti,
tl.id
);
}
}
let mut cache = match self.below_cache.take() {
Some(mut b) if b.len() == buf_size => {
b.fill(0);
b
}
_ => vec![0u8; buf_size],
};
let tile_slice_len = active_idx.min(self.tile_layers.len());
let visible_below: Vec<(usize, bool)> = self.document.layers[..active_idx]
.iter()
.enumerate()
.map(|(i, l)| (i, l.visible))
let layers_needing_tiles: Vec<usize> = (0..active_idx)
.filter(|&ti| !self.document.layers[ti].pixels.is_empty() && self.tile_layers[ti].is_none())
.collect();
log::trace!(
"[begin_stroke] compositing below_cache: {} below_layers, tile_slice_len={}, visible_below={:?}, tiles_built={}",
active_idx, tile_slice_len, visible_below, tiles_built
);
tiled::composite_tiled_into(
&self.document.layers[..active_idx],
&self.tile_layers[..tile_slice_len],
cw,
ch,
0,
0,
cw,
ch,
&mut cache,
);
if log::log_enabled!(log::Level::Trace) {
let non_zero = cache.iter().filter(|&&b| b != 0).count();
log::trace!(
"[begin_stroke] below_cache built: {} bytes, non-zero bytes={}, active_idx={}",
cache.len(),
non_zero,
active_idx
);
if !layers_needing_tiles.is_empty() {
let tile_data: Vec<(usize, TiledLayer)> = layers_needing_tiles
.par_iter()
.map(|&ti| {
let l = &self.document.layers[ti];
(ti, TiledLayer::from_dense(&l.pixels, l.width, l.height))
})
.collect();
for (ti, tl) in tile_data {
self.tile_layers[ti] = Some(tl);
log::trace!("[begin_stroke] built tile for below layer[{}] id={}", ti, self.document.layers[ti].id);
}
}
let top_below = &self.document.layers[active_idx - 1];
let top_is_opaque_normal = top_below.visible
&& top_below.blend_mode == hcie_protocol::BlendMode::Normal
&& (top_below.opacity - 1.0).abs() < f32::EPSILON
&& top_below.adjustment.is_none()
&& top_below.effects.is_empty()
&& top_below.styles.is_empty()
&& !top_below.clipping_mask
&& top_below.width == cw
&& top_below.height == ch
&& top_below.pixels.len() == buf_size
&& top_below.pixels.par_chunks_exact(4).all(|c| c[3] == 255);
if top_is_opaque_normal {
let cache = match self.below_cache.take() {
Some(mut b) if b.len() == buf_size => { b.copy_from_slice(&top_below.pixels); b }
_ => top_below.pixels.clone(),
};
self.below_cache = Some(cache);
self.below_cache_active_idx = Some(active_idx);
self.below_cache_dirty = false;
log::trace!("[begin_stroke] below_cache fast-path: topmost below layer[{}] opaque Normal, skip compositing", active_idx - 1);
} else {
let mut cache = match self.below_cache.take() {
Some(mut b) if b.len() == buf_size => {
b.par_chunks_mut(65536).for_each(|chunk| chunk.fill(0));
b
}
_ => vec![0u8; buf_size],
};
let tile_slice_len = active_idx.min(self.tile_layers.len());
tiled::composite_tiled_into(
&self.document.layers[..active_idx],
&self.tile_layers[..tile_slice_len],
cw, ch, 0, 0, cw, ch, &mut cache,
);
self.below_cache = Some(cache);
self.below_cache_active_idx = Some(active_idx);
self.below_cache_dirty = false;
}
self.below_cache = Some(cache);
self.below_cache_active_idx = Some(active_idx);
self.below_cache_dirty = false;
} else {
log::trace!("[begin_stroke] active_idx=0 (bottom layer), no below_cache");
self.below_cache = None;
@@ -110,6 +110,25 @@ impl<Message> PlainSlider<Message> {
self.snap(*self.range.start() + (*self.range.end() - *self.range.start()) * fraction)
}
/// Computes the slider value for the current cursor position while dragging.
///
/// **Purpose:** Allow an active drag to continue updating even when the cursor moves
/// slightly outside the widget bounds, so 0 % and 100 % can always be reached.
/// **Logic & Workflow:** If the cursor is inside the widget bounds, use its local X.
/// Otherwise fall back to the global cursor position and convert it to widget-local
/// X by subtracting `bounds.x`. Clamp the resulting X to the draggable track width.
/// **Arguments:** `cursor` is the current mouse cursor; `bounds` is the widget rectangle.
/// **Returns:** The stepped value at the clamped cursor position.
fn drag_value(&self, cursor: mouse::Cursor, bounds: Rectangle) -> f32 {
let track_width = (bounds.width - SPINNER_WIDTH).max(1.0);
let x = match cursor.position_in(bounds) {
Some(local) => local.x,
None => cursor.position().map_or(0.0, |p| p.x - bounds.x),
}
.clamp(0.0, track_width);
self.value_at(x, bounds.width)
}
/// Returns the normalized fill fraction for the current value.
fn fraction(&self) -> f32 {
let span = *self.range.end() - *self.range.start();
@@ -170,22 +189,10 @@ impl<Message> canvas::Program<Message> for PlainSlider<Message> {
let track_width = (bounds.width - SPINNER_WIDTH).max(0.0);
let fill_width = track_width * self.fraction();
if fill_width > 0.0 {
let bands = 4;
for band in 0..bands {
let t = band as f32 / (bands - 1) as f32;
let mut fill = mix_color(self.colors.accent, self.colors.accent_hover, t * 0.55);
fill.a = if self.colors.is_light { 0.30 } else { 0.25 };
frame.fill_rectangle(
Point::new(0.0, bounds.height * band as f32 / bands as f32),
Size::new(fill_width, bounds.height / bands as f32 + 0.5),
fill,
);
}
frame.fill_rectangle(
Point::new((fill_width - 1.5).max(0.0), 1.0),
Size::new(3.0_f32.min(fill_width), (bounds.height - 2.0).max(0.0)),
self.colors.accent,
);
let mut fill = self.colors.accent;
fill.a = if self.colors.is_light { 0.30 } else { 0.25 };
let fill_rect = Path::rounded_rectangle(Point::new(0.0, 0.0), Size::new(fill_width, bounds.height), radius);
frame.fill(&fill_rect, fill);
}
frame.stroke(
@@ -298,14 +305,11 @@ impl<Message> canvas::Program<Message> for PlainSlider<Message> {
(canvas::event::Status::Ignored, None)
}
canvas::Event::Mouse(mouse::Event::CursorMoved { .. }) if state.dragging => {
if let Some(position) = local {
let value = self.value_at(position.x, bounds.width);
return (
canvas::event::Status::Captured,
Some((self.on_change)(value)),
);
}
(canvas::event::Status::Captured, None)
let value = self.drag_value(cursor, bounds);
return (
canvas::event::Status::Captured,
Some((self.on_change)(value)),
);
}
canvas::Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
if state.dragging {
@@ -409,17 +413,6 @@ fn is_numeric_fragment(text: &str) -> bool {
.all(|character| character.is_ascii_digit() || matches!(character, '.' | ',' | '-'))
}
/// Blends two theme colors while preserving alpha interpolation.
fn mix_color(from: iced::Color, to: iced::Color, amount: f32) -> iced::Color {
let amount = amount.clamp(0.0, 1.0);
iced::Color::new(
from.r + (to.r - from.r) * amount,
from.g + (to.g - from.g) * amount,
from.b + (to.b - from.b) * amount,
from.a + (to.a - from.a) * amount,
)
}
#[cfg(test)]
mod tests {
use super::{is_numeric_fragment, PlainSlider, State};
@@ -463,4 +456,11 @@ mod tests {
assert_eq!(slider.value_at(100.0, 124.0), 1.0);
assert!((slider.value_at(33.0, 124.0) - 0.33).abs() < 1e-6);
}
#[test]
fn pointer_mapping_clamps_outside_track() {
let slider = test_slider("");
assert_eq!(slider.value_at(-10.0, 124.0), 0.0);
assert_eq!(slider.value_at(120.0, 124.0), 1.0);
}
}
+19 -19
View File
@@ -2,7 +2,7 @@
SATIR SAYISI RAPORU
Proje: HCIE-Rust v4
Konum: /mnt/extra/00_PROJECTS/hcie-rust-v3.05
Tarih: 2026-07-21 05:08:37
Tarih: 2026-07-24 20:30:00
=========================================
-----------------------------------------
@@ -10,24 +10,24 @@ Tarih: 2026-07-21 05:08:37
-----------------------------------------
hcie-ai 2402 satır
hcie-blend 530 satır
hcie-brush-engine 4845 satır
hcie-brush-engine 6190 satır
hcie-build-info 93 satır
hcie-color 85 satır
hcie-composite 1456 satır
hcie-document 761 satır
hcie-composite 1482 satır
hcie-document 879 satır
hcie-draw 619 satır
hcie-egui-app 37434 satır
hcie-engine-api 8366 satır
hcie-egui-app 37645 satır
hcie-engine-api 9782 satır
hcie-engine-api-orig 3874 satır
hcie-filter 3238 satır
hcie-fx 5535 satır
hcie-history 139 satır
hcie-iced-app 38968 satır
hcie-iced-app 42998 satır
hcie-io 12122 satır
hcie-kra 1398 satır
hcie-native 153 satır
hcie-kra 1716 satır
hcie-native 218 satır
hcie-protocol 3756 satır
hcie-psd 5120 satır
hcie-psd 5136 satır
hcie-psd-saver 1277 satır
hcie-selection 392 satır
hcie-text 1010 satır
@@ -35,7 +35,7 @@ Tarih: 2026-07-21 05:08:37
hcie-vector 2921 satır
hcie-vision 3131 satır
TOPLAM RUST: 139986 satır
TOPLAM RUST: 147531 satır
-----------------------------------------
C++ / HEADER (.cpp, .h)
@@ -86,10 +86,10 @@ Tarih: 2026-07-21 05:08:37
-----------------------------------------
SHELL SCRIPT (.sh)
-----------------------------------------
(kök dizin) 1306 satır
(kök dizin) 1689 satır
logs/ 220 satır
TOPLAM SHELL: 1526 satır
TOPLAM SHELL: 1909 satır
-----------------------------------------
DOKÜMANTASYON / VERİ DOSYALARI
@@ -103,14 +103,14 @@ Tarih: 2026-07-21 05:08:37
MARKDOWN (.md)
--------------------------------
(kök dizin) 17606 satır
(kök dizin) 20147 satır
TOPLAM MARKDOWN: 17606 satır
TOPLAM MARKDOWN: 20147 satır
=========================================
KOD SATIRLARI TOPLAMI (GRAND TOTAL)
=========================================
Rust: 139986 satır
Rust: 147531 satır
C++ / Header: 5031 satır
JavaScript: 0 satır
Svelte: 0 satır
@@ -118,11 +118,11 @@ Tarih: 2026-07-21 05:08:37
Python: 2267 satır
HTML: 0 satır
CSS: 0 satır
Shell Script: 1526 satır
Shell Script: 1909 satır
-----------------------------------------
KOD TOPLAMI: 148810 satır
KOD TOPLAMI: 156738 satır
RUST + C++/H TOPLAMI: 145017 satır
RUST + C++/H TOPLAMI: 152562 satır
(JSON ve Markdown dosyaları yukarıda ayrı olarak gösterilmiştir)
=========================================
+22 -3
View File
@@ -9,14 +9,33 @@ criterion Benchmark
cargo bench -p hcie-engine-api
# Mevcut mükemmel performansı kalıcı bir baseline (referans) olarak kaydetmek için:
# (Not: Hata almamak için hcie-engine-api/Cargo.toml'da [lib] altına bench = false eklendi)
cargo bench -p hcie-engine-api -- --save-baseline gold_standard
# (Not: bench = false kaldırıldı, [[bench]] target'ları doğrudan çalışıyor)
cargo bench -p hcie-engine-api --bench stroke_mask_pooling -- --save-baseline gold_standard
cargo bench -p hcie-engine-api --bench composite_scratch_pooling -- --save-baseline gold_standard
cargo bench -p hcie-engine-api --bench below_cache_reuse -- --save-baseline gold_standard
cargo bench -p hcie-engine-api --bench effects_skip -- --save-baseline gold_standard
# Kaydedilen 'gold_standard' baseline'ı ile karşılaştırma (regresyon testi) yapmak için:
cargo bench -p hcie-engine-api -- --baseline gold_standard
cargo bench -p hcie-engine-api --bench stroke_mask_pooling -- --baseline gold_standard
cargo bench -p hcie-engine-api --bench composite_scratch_pooling -- --baseline gold_standard
cargo bench -p hcie-engine-api --bench below_cache_reuse -- --baseline gold_standard
cargo bench -p hcie-engine-api --bench effects_skip -- --baseline gold_standard
# Criterion sonuçları ./criterion/ dizinine kaydedilir
# CRITERION_HOME, .cargo/config.toml içinde ayarlanmıştır (relative = true)
# Rapor: ./criterion/report/index.html
#criterion açıklamaları
criterion.md
# Gold Standard Baseline (2026-07-25, par_chunks_exact optimization):
# stroke_mask_pooling/cold_first_stroke: 39.74 ms
# stroke_mask_pooling/warm_10th_stroke: 17.34 ms
# composite_scratch_pooling/cold_composite: 770.86 ms
# composite_scratch_pooling/warm_composite: 10.43 ms
# below_cache_reuse/first_stroke_cache_build: 781.66 ms
# below_cache_reuse/second_stroke_cache_reuse: 16.33 ms
# effects_skip/no_effects_composite: 17.15 ms
# effects_skip/with_one_dropshadow: 15.16 ms
##test
Running the Tests Automatically