Files
hcie-rust-v3.05/hcie-brush-engine/examples/brush_test.rs
T
2026-07-09 02:59:53 +03:00

507 lines
19 KiB
Rust

#![allow(deprecated)]
use eframe::egui;
use eframe::egui::Color32;
use egui::ColorImage;
use hcie_brush_engine::{BrushStyle, presets::BrushPreset};
// ── tunables ─────────────────────────────────────────────────────────────────
const TILE_SIZE: u32 = 512;
struct SliderCaps {
hardness: bool,
opacity: bool,
spacing: bool,
flow: bool,
jitter: bool,
scatter: bool,
angle: bool,
roundness: bool,
spray_particle_size: bool,
spray_density: bool,
}
fn slider_caps(style: BrushStyle) -> SliderCaps {
match style {
BrushStyle::Calligraphy => SliderCaps {
angle: true, roundness: true, jitter: false, scatter: false,
spray_particle_size: false, spray_density: false,
..SliderCaps::common()
},
BrushStyle::Pencil | BrushStyle::InkPen => SliderCaps {
jitter: true, ..SliderCaps::common()
},
BrushStyle::Spray | BrushStyle::Airbrush => SliderCaps {
jitter: true, scatter: true,
spray_particle_size: true, spray_density: true,
..SliderCaps::common()
},
BrushStyle::Charcoal => SliderCaps {
jitter: true, scatter: true, ..SliderCaps::common()
},
BrushStyle::Crayon => SliderCaps {
jitter: true, scatter: true, ..SliderCaps::common()
},
BrushStyle::Tree => SliderCaps {
jitter: true, angle: true, ..SliderCaps::common()
},
BrushStyle::Meadow | BrushStyle::Rock | BrushStyle::Dirt => SliderCaps {
jitter: true, ..SliderCaps::common()
},
BrushStyle::Bristle => SliderCaps {
roundness: true, ..SliderCaps::common()
},
BrushStyle::HardRound | BrushStyle::SoftRound => SliderCaps {
hardness: false, ..SliderCaps::common()
},
BrushStyle::Mixer | BrushStyle::Blender => SliderCaps {
flow: false, ..SliderCaps::common()
},
_ => SliderCaps::common(),
}
}
impl SliderCaps {
fn common() -> Self {
Self {
hardness: true, opacity: true, spacing: true, flow: true,
jitter: false, scatter: false, angle: false, roundness: false,
spray_particle_size: false, spray_density: false,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq)]
enum CanvasPreset { S512, S1024, S2048, S4096 }
impl CanvasPreset {
fn size(self) -> (u32, u32) {
match self {
Self::S512 => (512, 512),
Self::S1024 => (1024, 1024),
Self::S2048 => (2048, 2048),
Self::S4096 => (4096, 4096),
}
}
fn name(self) -> &'static str {
match self {
Self::S512 => "512",
Self::S1024 => "1024",
Self::S2048 => "2048",
Self::S4096 => "4096",
}
}
}
#[derive(Debug, Clone, Copy, PartialEq)]
enum FpsCap { Unlimited, Fps30, Fps60, Fps165 }
impl FpsCap {
fn value(self) -> Option<f32> {
match self {
Self::Fps30 => Some(30.0),
Self::Fps60 => Some(60.0),
Self::Fps165 => Some(165.0),
Self::Unlimited => None,
}
}
fn name(self) -> &'static str {
match self {
Self::Fps30 => "30",
Self::Fps60 => "60",
Self::Fps165 => "165",
Self::Unlimited => "",
}
}
}
// ── tiled canvas ─────────────────────────────────────────────────────────────
struct Tile {
texture: Option<egui::TextureHandle>,
dirty: bool,
}
struct TiledCanvas {
pixels: Vec<u8>,
tiles: Vec<Tile>,
w: u32,
h: u32,
cols: u32,
dirty_count: usize,
}
impl TiledCanvas {
fn new(w: u32, h: u32) -> Self {
let cols = w.div_ceil(TILE_SIZE);
let rows = h.div_ceil(TILE_SIZE);
let total = (cols * rows) as usize;
Self {
pixels: vec![255; (w * h * 4) as usize],
tiles: (0..total).map(|_| Tile { texture: None, dirty: true }).collect(),
w,
h,
cols,
dirty_count: total,
}
}
fn mark_dirty_rect(&mut self, cx: f32, cy: f32, radius: f32) {
let tx0 = ((cx - radius).max(0.0) / TILE_SIZE as f32) as u32;
let tx1 = (((cx + radius).min(self.w as f32 - 1.0) / TILE_SIZE as f32) as u32)
.min(self.cols.saturating_sub(1));
let ty0 = ((cy - radius).max(0.0) / TILE_SIZE as f32) as u32;
let ty1 = (((cy + radius).min(self.h as f32 - 1.0) / TILE_SIZE as f32) as u32)
.min(self.h.div_ceil(TILE_SIZE).saturating_sub(1));
for ty in ty0..=ty1 {
for tx in tx0..=tx1 {
let idx = (ty * self.cols + tx) as usize;
if !self.tiles[idx].dirty {
self.tiles[idx].dirty = true;
self.dirty_count += 1;
}
}
}
}
fn mark_line_dirty(&mut self, x0: f32, y0: f32, x1: f32, y1: f32, radius: f32) {
let mut x0 = x0;
let mut y0 = y0;
let x1 = x1;
let y1 = y1;
let dx = (x1 - x0).abs();
let dy = (y1 - y0).abs();
let sx = if x0 < x1 { 1.0 } else { -1.0 };
let sy = if y0 < y1 { 1.0 } else { -1.0 };
let mut err = dx - dy;
let max_steps = (dx + dy) as u32 + 1;
for _ in 0..max_steps {
self.mark_dirty_rect(x0, y0, radius);
if (x0 - x1).abs() < f32::EPSILON && (y0 - y1).abs() < f32::EPSILON {
break;
}
let e2 = 2.0 * err;
if e2 > -dy { err -= dy; x0 += sx; }
if e2 < dx { err += dx; y0 += sy; }
}
}
fn mark_all_dirty(&mut self) {
for t in &mut self.tiles { t.dirty = true; }
self.dirty_count = self.tiles.len();
}
fn upload_dirty(&mut self, ctx: &egui::Context) {
if self.dirty_count == 0 { return; }
let rows = self.h.div_ceil(TILE_SIZE);
for ty in 0..rows {
let tile_h = if ty == rows - 1 {
self.h - ty * TILE_SIZE
} else {
TILE_SIZE
} as usize;
for tx in 0..self.cols {
let idx = (ty * self.cols + tx) as usize;
if !self.tiles[idx].dirty { continue; }
self.tiles[idx].dirty = false;
self.dirty_count = self.dirty_count.saturating_sub(1);
let tile_w = if tx == self.cols - 1 {
self.w - tx * TILE_SIZE
} else {
TILE_SIZE
} as usize;
let px = (tx * TILE_SIZE) as usize;
let py = (ty * TILE_SIZE) as usize;
let cap = tile_w * tile_h * 4;
let mut data = vec![0u8; cap];
for row in 0..tile_h {
let src = ((py + row) * self.w as usize + px) * 4;
let dst = row * tile_w * 4;
data[dst..dst + tile_w * 4]
.copy_from_slice(&self.pixels[src..src + tile_w * 4]);
}
let img = ColorImage::from_rgba_unmultiplied(
[tile_w, tile_h],
&data,
);
let key = format!("t{}_{}", tx, ty);
if let Some(tex) = &mut self.tiles[idx].texture {
tex.set(img, egui::TextureOptions::NEAREST);
} else {
self.tiles[idx].texture =
Some(ctx.load_texture(key, img, egui::TextureOptions::NEAREST));
}
}
}
}
}
/// ── app state ────────────────────────────────────────────────────────────────
struct App {
canvas: TiledCanvas,
canvas_preset: CanvasPreset,
preset: BrushPreset,
color: [u8; 4],
last_pt: Option<(f32, f32, f32)>,
drawing: bool,
last_frame: std::time::Instant,
fps: f32,
stroke_count: u64,
fps_cap: FpsCap,
}
impl App {
fn new(_cc: &eframe::CreationContext<'_>) -> Self {
let preset = CanvasPreset::S1024;
let (w, h) = preset.size();
let now = std::time::Instant::now();
Self {
canvas: TiledCanvas::new(w, h),
canvas_preset: preset,
preset: BrushPreset::basic_round(),
color: [0, 0, 0, 255],
last_pt: None,
drawing: false,
last_frame: now,
fps: 0.0,
stroke_count: 0,
fps_cap: FpsCap::Fps30,
}
}
fn set_canvas_size(&mut self, p: CanvasPreset) {
if self.canvas_preset == p { return; }
self.canvas_preset = p;
let (w, h) = p.size();
self.canvas = TiledCanvas::new(w, h);
}
}
impl eframe::App for App {
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
let ctx = ui.ctx().clone();
let now = std::time::Instant::now();
// real fps throttle — sleep remaining frame time
if let Some(limit) = self.fps_cap.value() {
let interval = std::time::Duration::from_secs_f32(1.0 / limit);
let elapsed = now - self.last_frame;
if elapsed < interval {
std::thread::sleep(interval - elapsed);
}
}
// fps counter — measure after sleep for accurate reading
let after_sleep = std::time::Instant::now();
let dt = (after_sleep - self.last_frame).as_secs_f32();
self.last_frame = after_sleep;
if dt > 0.0 {
self.fps = self.fps * 0.9 + (1.0 / dt) * 0.1;
}
self.canvas.upload_dirty(&ctx);
// ── left panel ───────────────────────────────────────────────────
egui::Panel::left("panel").show(&ctx, |ui| {
ui.heading("Brush Test");
let limit_label = match self.fps_cap {
FpsCap::Fps30 => "30",
FpsCap::Fps60 => "60",
FpsCap::Fps165 => "165",
FpsCap::Unlimited => "",
};
ui.label(format!(
"FPS: {:.0}/{} │ dirty: {} │ strokes: {}",
self.fps, limit_label, self.canvas.dirty_count, self.stroke_count
));
ui.separator();
ui.label("Canvas");
egui::ComboBox::from_id_salt("canvas_preset")
.selected_text(self.canvas_preset.name())
.show_ui(ui, |ui| {
for p in &[CanvasPreset::S512, CanvasPreset::S1024, CanvasPreset::S2048, CanvasPreset::S4096] {
if ui.selectable_label(self.canvas_preset == *p, p.name()).clicked() {
self.set_canvas_size(*p);
}
}
});
ui.label("FPS Cap");
egui::ComboBox::from_id_salt("fps_cap")
.selected_text(self.fps_cap.name())
.show_ui(ui, |ui| {
for c in &[FpsCap::Fps30, FpsCap::Fps60, FpsCap::Fps165, FpsCap::Unlimited] {
if ui.selectable_label(self.fps_cap == *c, c.name()).clicked() {
self.fps_cap = *c;
}
}
});
ui.separator();
ui.label("Brush");
egui::ComboBox::from_id_salt("brush_preset")
.selected_text(&self.preset.name)
.show_ui(ui, |ui| {
for p in BrushPreset::all_defaults() {
ui.selectable_value(&mut self.preset, p.clone(), &p.name);
}
});
ui.add(egui::Slider::new(&mut self.preset.tip.size, 1.0..=500.0).text("Size"));
let caps = slider_caps(self.preset.style);
ui.add_enabled(caps.hardness, egui::Slider::new(&mut self.preset.tip.hardness, 0.0..=1.0).text("Hardness"));
ui.add_enabled(caps.opacity, egui::Slider::new(&mut self.preset.tip.opacity, 0.0..=1.0).text("Opacity"));
ui.add_enabled(caps.spacing, egui::Slider::new(&mut self.preset.tip.spacing, 0.01..=1.0).text("Spacing"));
ui.add_enabled(caps.flow, egui::Slider::new(&mut self.preset.tip.flow, 0.01..=1.0).text("Flow"));
ui.add_enabled(caps.jitter, egui::Slider::new(&mut self.preset.tip.jitter_amount, 0.0..=5.0).text("Jitter"));
ui.add_enabled(caps.scatter, egui::Slider::new(&mut self.preset.tip.scatter_amount, 0.0..=1.0).text("Scatter"));
ui.add_enabled(caps.angle, egui::Slider::new(&mut self.preset.tip.angle, 0.0..=360.0).text("Angle"));
ui.add_enabled(caps.roundness, egui::Slider::new(&mut self.preset.tip.roundness, 0.0..=1.0).text("Roundness"));
ui.add_enabled(caps.spray_particle_size, egui::Slider::new(&mut self.preset.tip.spray_particle_size, 0.5..=20.0).text("Spray Size"));
ui.add_enabled(caps.spray_density, egui::Slider::new(&mut self.preset.tip.spray_density, 1..=500).text("Spray Density"));
let mut rgba = [
self.color[0] as f32 / 255.,
self.color[1] as f32 / 255.,
self.color[2] as f32 / 255.,
self.color[3] as f32 / 255.,
];
if ui.color_edit_button_rgba_unmultiplied(&mut rgba).changed() {
self.color = [
(rgba[0] * 255.) as u8, (rgba[1] * 255.) as u8,
(rgba[2] * 255.) as u8, (rgba[3] * 255.) as u8,
];
}
if ui.button("Clear").clicked() {
self.canvas.pixels.fill(255);
self.canvas.mark_all_dirty();
self.stroke_count = 0;
}
});
// ── central canvas ────────────────────────────────────────────────
egui::CentralPanel::default().show(&ctx, |ui| {
let available = ui.available_size_before_wrap();
let view_w = available.x.max(64.0);
let view_h = available.y.max(64.0);
let scale = (view_w / self.canvas.w as f32).min(view_h / self.canvas.h as f32);
let disp_w = self.canvas.w as f32 * scale;
let disp_h = self.canvas.h as f32 * scale;
let (rect, resp) =
ui.allocate_exact_size(egui::vec2(disp_w, disp_h), egui::Sense::drag());
// paint tiles
if self.canvas.tiles.first().and_then(|t| t.texture.as_ref()).is_some() {
let rows = self.canvas.h.div_ceil(TILE_SIZE);
for ty in 0..rows {
for tx in 0..self.canvas.cols {
let idx = (ty * self.canvas.cols + tx) as usize;
if let Some(tex) = &self.canvas.tiles[idx].texture {
let tile_w = if tx == self.canvas.cols - 1 {
self.canvas.w - tx * TILE_SIZE
} else {
TILE_SIZE
} as f32;
let tile_h = if ty == rows - 1 {
self.canvas.h - ty * TILE_SIZE
} else {
TILE_SIZE
} as f32;
let src_x = (tx * TILE_SIZE) as f32 * scale;
let src_y = (ty * TILE_SIZE) as f32 * scale;
let r = egui::Rect::from_min_size(
rect.min + egui::vec2(src_x, src_y),
egui::vec2(tile_w * scale, tile_h * scale),
);
ui.painter().image(
tex.id(),
r,
egui::Rect::from_min_max(egui::pos2(0., 0.), egui::pos2(1., 1.)),
Color32::WHITE,
);
}
}
}
}
// input
if resp.dragged() {
self.drawing = true;
if let Some(pos) = resp.interact_pointer_pos() {
let cx = (pos.x - rect.min.x) / scale;
let cy = (pos.y - rect.min.y) / scale;
if cx >= 0.0 && cy >= 0.0
&& cx < self.canvas.w as f32
&& cy < self.canvas.h as f32
{
let pt = (cx, cy, 1.0);
let seg = if let Some(l) = self.last_pt {
vec![l, pt]
} else {
vec![pt]
};
self.last_pt = Some(pt);
self.canvas.mark_line_dirty(
seg[0].0, seg[0].1,
seg[seg.len() - 1].0, seg[seg.len() - 1].1,
self.preset.tip.size,
);
hcie_brush_engine::draw_specialized_stroke(
&mut self.canvas.pixels,
self.canvas.w,
self.canvas.h,
&seg,
self.preset.style,
self.preset.tip.size,
self.preset.tip.hardness,
self.color,
self.preset.tip.opacity,
self.preset.tip.spacing,
false,
None,
self.preset.tip.spray_particle_size,
self.preset.tip.spray_density,
None,
None,
None,
self.preset.tip.color_variant,
self.preset.tip.variant_amount,
self.preset.tip.density,
);
self.stroke_count += 1;
// force upload now so stroke appears immediately
self.canvas.upload_dirty(&ctx);
}
}
} else if self.drawing {
self.drawing = false;
self.last_pt = None;
}
});
// keep requesting repaints so egui keeps calling update
ctx.request_repaint();
}
}
fn main() -> eframe::Result<()> {
eframe::run_native(
"HCIE Brush Engine — Tiled GPU Test",
eframe::NativeOptions {
viewport: egui::ViewportBuilder::default().with_inner_size([1400., 900.]),
vsync: true,
..Default::default()
},
Box::new(|cc| Ok(Box::new(App::new(cc)))),
)
}