2fb47520b3
feat(debug-logger): add DebugSignalLogger plugin for event logging and inspection feat(plugins): introduce built-in plugins module and integrate debug logger feat(plugin-integration): create integration layer for mapping Iced Messages to CoreEvents feat(plugin-registry): establish PluginRegistry for managing plugins and event dispatching
862 lines
33 KiB
Rust
862 lines
33 KiB
Rust
#![allow(unreachable_patterns, unused_assignments, unused_must_use)]
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#![allow(deprecated)]
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use eframe::egui;
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use eframe::egui::Color32;
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use egui::ColorImage;
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use hcie_protocol::{Layer, LayerData, VectorShape, LineCap};
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use hcie_vector::render_vector_shapes;
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const TILE_SIZE: u32 = 512;
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#[derive(Debug, Clone, Copy, PartialEq)]
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enum CanvasPreset { S512, S1024, S2048, S4096 }
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impl CanvasPreset {
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fn size(self) -> (u32, u32) {
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match self {
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Self::S512 => (512, 512),
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Self::S1024 => (1024, 1024),
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Self::S2048 => (2048, 2048),
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Self::S4096 => (4096, 4096),
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}
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}
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fn name(self) -> &'static str {
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match self {
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Self::S512 => "512×512",
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Self::S1024 => "1024×1024",
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Self::S2048 => "2048×2048",
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Self::S4096 => "4096×4096",
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}
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq)]
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enum FpsCap { Unlimited, Fps30, Fps60, Fps165 }
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impl FpsCap {
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fn value(self) -> Option<f32> {
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match self {
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Self::Fps30 => Some(30.0),
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Self::Fps60 => Some(60.0),
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Self::Fps165 => Some(165.0),
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Self::Unlimited => None,
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}
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}
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fn name(self) -> &'static str {
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match self {
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Self::Fps30 => "30",
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Self::Fps60 => "60",
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Self::Fps165 => "165",
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Self::Unlimited => "∞",
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}
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}
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}
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struct Tile {
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texture: Option<egui::TextureHandle>,
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dirty: bool,
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}
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struct TiledCanvas {
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pixels: Vec<u8>,
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tiles: Vec<Tile>,
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w: u32,
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h: u32,
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cols: u32,
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dirty_count: usize,
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}
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impl TiledCanvas {
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fn new(w: u32, h: u32) -> Self {
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let cols = w.div_ceil(TILE_SIZE);
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let rows = h.div_ceil(TILE_SIZE);
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let total = (cols * rows) as usize;
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Self {
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pixels: vec![255; (w * h * 4) as usize],
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tiles: (0..total).map(|_| Tile { texture: None, dirty: true }).collect(),
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w,
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h,
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cols,
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dirty_count: total,
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}
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}
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fn resize(&mut self, w: u32, h: u32) {
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*self = Self::new(w, h);
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}
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fn clear(&mut self) {
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self.pixels.fill(255);
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self.mark_all_dirty();
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}
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fn mark_dirty_rect(&mut self, cx: f32, cy: f32, radius: f32) {
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let tx0 = ((cx - radius).max(0.0) / TILE_SIZE as f32) as u32;
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let tx1 = (((cx + radius).min(self.w as f32 - 1.0) / TILE_SIZE as f32) as u32)
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.min(self.cols.saturating_sub(1));
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let ty0 = ((cy - radius).max(0.0) / TILE_SIZE as f32) as u32;
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let ty1 = (((cy + radius).min(self.h as f32 - 1.0) / TILE_SIZE as f32) as u32)
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.min(self.h.div_ceil(TILE_SIZE).saturating_sub(1));
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for ty in ty0..=ty1 {
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for tx in tx0..=tx1 {
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let idx = (ty * self.cols + tx) as usize;
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if !self.tiles[idx].dirty {
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self.tiles[idx].dirty = true;
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self.dirty_count += 1;
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}
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}
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}
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}
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fn mark_all_dirty(&mut self) {
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for t in &mut self.tiles { t.dirty = true; }
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self.dirty_count = self.tiles.len();
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}
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fn upload_dirty(&mut self, ctx: &egui::Context) {
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if self.dirty_count == 0 { return; }
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let rows = self.h.div_ceil(TILE_SIZE);
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for ty in 0..rows {
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let tile_h = if ty == rows - 1 {
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self.h - ty * TILE_SIZE
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} else {
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TILE_SIZE
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} as usize;
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for tx in 0..self.cols {
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let idx = (ty * self.cols + tx) as usize;
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if !self.tiles[idx].dirty { continue; }
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self.tiles[idx].dirty = false;
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self.dirty_count = self.dirty_count.saturating_sub(1);
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let tile_w = if tx == self.cols - 1 {
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self.w - tx * TILE_SIZE
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} else {
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TILE_SIZE
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} as usize;
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let px = (tx * TILE_SIZE) as usize;
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let py = (ty * TILE_SIZE) as usize;
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let cap = tile_w * tile_h * 4;
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let mut data = vec![0u8; cap];
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for row in 0..tile_h {
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let src = ((py + row) * self.w as usize + px) * 4;
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let dst = row * tile_w * 4;
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data[dst..dst + tile_w * 4]
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.copy_from_slice(&self.pixels[src..src + tile_w * 4]);
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}
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let img = ColorImage::from_rgba_unmultiplied([tile_w, tile_h], &data);
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let key = format!("t{}_{}", tx, ty);
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if let Some(tex) = &mut self.tiles[idx].texture {
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tex.set(img, egui::TextureOptions::NEAREST);
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} else {
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self.tiles[idx].texture =
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Some(ctx.load_texture(key, img, egui::TextureOptions::NEAREST));
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}
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}
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}
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq)]
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enum ShapeKind {
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Line,
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Rect,
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Circle,
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Arrow,
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Star,
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Polygon,
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Rhombus,
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Cylinder,
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Heart,
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Bubble,
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Gear,
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Cross,
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Crescent,
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Bolt,
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Arrow4,
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FreePath,
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}
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impl ShapeKind {
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fn all() -> &'static [ShapeKind] {
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&[
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ShapeKind::Line,
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ShapeKind::Rect,
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ShapeKind::Circle,
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ShapeKind::Arrow,
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ShapeKind::Star,
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ShapeKind::Polygon,
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ShapeKind::Rhombus,
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ShapeKind::Cylinder,
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ShapeKind::Heart,
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ShapeKind::Bubble,
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ShapeKind::Gear,
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ShapeKind::Cross,
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ShapeKind::Crescent,
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ShapeKind::Bolt,
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ShapeKind::Arrow4,
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ShapeKind::FreePath,
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]
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}
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fn name(self) -> &'static str {
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match self {
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ShapeKind::Line => "Line",
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ShapeKind::Rect => "Rect",
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ShapeKind::Circle => "Circle",
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ShapeKind::Arrow => "Arrow",
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ShapeKind::Star => "Star",
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ShapeKind::Polygon => "Polygon",
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ShapeKind::Rhombus => "Rhombus",
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ShapeKind::Cylinder => "Cylinder",
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ShapeKind::Heart => "Heart",
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ShapeKind::Bubble => "Bubble",
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ShapeKind::Gear => "Gear",
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ShapeKind::Cross => "Cross",
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ShapeKind::Crescent => "Crescent",
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ShapeKind::Bolt => "Bolt",
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ShapeKind::Arrow4 => "Arrow4",
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ShapeKind::FreePath => "FreePath",
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}
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}
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}
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#[allow(dead_code)]
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struct SliderCaps {
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stroke: bool,
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angle: bool,
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opacity: bool,
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hardness: bool,
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fill: bool,
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fill_color: bool,
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rect_radius: bool,
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star_points: bool,
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star_inner_radius: bool,
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polygon_sides: bool,
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arrow_thick: bool,
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line_cap: bool,
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}
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impl SliderCaps {
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fn for_shape(kind: ShapeKind) -> Self {
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match kind {
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ShapeKind::Line => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: false, fill_color: false, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: true,
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},
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ShapeKind::Rect => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: true,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Circle => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Arrow => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: true, line_cap: false,
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},
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ShapeKind::Star => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: true, star_inner_radius: true, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Polygon => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: true,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Rhombus => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Cylinder => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Heart => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Bubble => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Gear => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Cross => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Crescent => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Bolt => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::Arrow4 => SliderCaps {
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stroke: true, angle: true, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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ShapeKind::FreePath => SliderCaps {
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stroke: true, angle: false, opacity: true, hardness: true,
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fill: true, fill_color: true, rect_radius: false,
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star_points: false, star_inner_radius: false, polygon_sides: false,
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arrow_thick: false, line_cap: false,
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},
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}
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}
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}
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struct App {
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canvas: TiledCanvas,
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canvas_preset: CanvasPreset,
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base_pixels: Vec<u8>,
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shape_kind: ShapeKind,
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stroke: f32,
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color: [u8; 4],
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fill_color: [u8; 4],
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fill: bool,
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angle: f32,
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opacity: f32,
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hardness: f32,
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star_points: u32,
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star_inner_radius: f32,
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polygon_sides: u32,
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rect_radius: f32,
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arrow_thick: bool,
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line_cap: LineCap,
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drag_start: Option<egui::Pos2>,
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shape_count: u64,
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fps_cap: FpsCap,
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last_frame: std::time::Instant,
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fps: f32,
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}
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impl App {
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fn new(_cc: &eframe::CreationContext<'_>) -> Self {
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let preset = CanvasPreset::S1024;
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let (w, h) = preset.size();
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let canvas = TiledCanvas::new(w, h);
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let base_pixels = canvas.pixels.clone();
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let now = std::time::Instant::now();
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Self {
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canvas,
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canvas_preset: preset,
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base_pixels,
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shape_kind: ShapeKind::Rect,
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stroke: 3.0,
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color: [0, 0, 0, 255],
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fill_color: [255, 128, 0, 200],
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fill: true,
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angle: 0.0,
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opacity: 1.0,
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hardness: 1.0,
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star_points: 5,
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star_inner_radius: 0.4,
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polygon_sides: 6,
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rect_radius: 0.0,
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arrow_thick: false,
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line_cap: LineCap::Round,
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drag_start: None,
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shape_count: 0,
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fps_cap: FpsCap::Fps60,
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last_frame: now,
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fps: 0.0,
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}
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}
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fn set_canvas_size(&mut self, p: CanvasPreset) {
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if self.canvas_preset == p { return; }
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self.canvas_preset = p;
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let (w, h) = p.size();
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self.canvas.resize(w, h);
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self.base_pixels = self.canvas.pixels.clone();
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self.shape_count = 0;
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}
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fn make_shape(&self, x1: f32, y1: f32, x2: f32, y2: f32) -> VectorShape {
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match self.shape_kind {
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ShapeKind::Line => VectorShape::Line {
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name: String::new(),
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x1, y1, x2, y2,
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stroke: self.stroke,
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color: self.color,
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angle: self.angle,
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cap_start: self.line_cap,
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cap_end: self.line_cap,
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opacity: self.opacity,
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hardness: self.hardness,
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},
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ShapeKind::Rect => VectorShape::Rect {
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name: String::new(),
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x1, y1, x2, y2,
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stroke: self.stroke,
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color: self.color,
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fill_color: self.fill_color,
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fill: self.fill,
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radius: self.rect_radius,
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angle: self.angle,
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opacity: self.opacity,
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hardness: self.hardness,
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},
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ShapeKind::Circle => VectorShape::Circle {
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name: String::new(),
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x1, y1, x2, y2,
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stroke: self.stroke,
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color: self.color,
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fill_color: self.fill_color,
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fill: self.fill,
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angle: self.angle,
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opacity: self.opacity,
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hardness: self.hardness,
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},
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ShapeKind::Arrow => VectorShape::Arrow {
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name: String::new(),
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x1, y1, x2, y2,
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stroke: self.stroke,
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color: self.color,
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fill_color: self.fill_color,
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fill: self.fill,
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angle: self.angle,
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opacity: self.opacity,
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hardness: self.hardness,
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thick: self.arrow_thick,
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},
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ShapeKind::Star => VectorShape::Star {
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name: String::new(),
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x1, y1, x2, y2,
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stroke: self.stroke,
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color: self.color,
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fill_color: self.fill_color,
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fill: self.fill,
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angle: self.angle,
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opacity: self.opacity,
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hardness: self.hardness,
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points: self.star_points,
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inner_radius: self.star_inner_radius,
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},
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ShapeKind::Polygon => VectorShape::Polygon {
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name: String::new(),
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x1, y1, x2, y2,
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stroke: self.stroke,
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color: self.color,
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fill_color: self.fill_color,
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fill: self.fill,
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sides: self.polygon_sides,
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angle: self.angle,
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opacity: self.opacity,
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hardness: self.hardness,
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},
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ShapeKind::Rhombus => VectorShape::Rhombus {
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name: String::new(),
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x1, y1, x2, y2,
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stroke: self.stroke,
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color: self.color,
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fill_color: self.fill_color,
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fill: self.fill,
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||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::Cylinder => VectorShape::Cylinder {
|
||
name: String::new(),
|
||
x1, y1, x2, y2,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::Heart => VectorShape::Heart {
|
||
name: String::new(),
|
||
x1, y1, x2, y2,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::Bubble => VectorShape::Bubble {
|
||
name: String::new(),
|
||
x1, y1, x2, y2,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::Gear => VectorShape::Gear {
|
||
name: String::new(),
|
||
x1, y1, x2, y2,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::Cross => VectorShape::Cross {
|
||
name: String::new(),
|
||
x1, y1, x2, y2,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::Crescent => VectorShape::Crescent {
|
||
name: String::new(),
|
||
x1, y1, x2, y2,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::Bolt => VectorShape::Bolt {
|
||
name: String::new(),
|
||
x1, y1, x2, y2,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::Arrow4 => VectorShape::Arrow4 {
|
||
name: String::new(),
|
||
x1, y1, x2, y2,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
angle: self.angle,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
},
|
||
ShapeKind::FreePath => {
|
||
let pts = vec![
|
||
[x1, y1],
|
||
[(x1 + x2) / 2.0, y1 - 50.0],
|
||
[x2, y2],
|
||
[(x1 + x2) / 2.0, y2 + 50.0],
|
||
];
|
||
VectorShape::FreePath {
|
||
name: String::new(),
|
||
pts,
|
||
closed: true,
|
||
stroke: self.stroke,
|
||
color: self.color,
|
||
fill_color: self.fill_color,
|
||
fill: self.fill,
|
||
opacity: self.opacity,
|
||
hardness: self.hardness,
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
impl eframe::App for App {
|
||
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
|
||
let ctx = ui.ctx().clone();
|
||
let now = std::time::Instant::now();
|
||
|
||
if let Some(limit) = self.fps_cap.value() {
|
||
let interval = std::time::Duration::from_secs_f32(1.0 / limit);
|
||
let elapsed = now - self.last_frame;
|
||
if elapsed < interval {
|
||
std::thread::sleep(interval - elapsed);
|
||
}
|
||
}
|
||
|
||
let after_sleep = std::time::Instant::now();
|
||
let dt = (after_sleep - self.last_frame).as_secs_f32();
|
||
self.last_frame = after_sleep;
|
||
if dt > 0.0 {
|
||
self.fps = self.fps * 0.9 + (1.0 / dt) * 0.1;
|
||
}
|
||
|
||
self.canvas.upload_dirty(&ctx);
|
||
|
||
let caps = SliderCaps::for_shape(self.shape_kind);
|
||
|
||
egui::Panel::left("panel").show(&ctx, |ui| {
|
||
ui.heading("Vector Shape Test");
|
||
let limit_label = match self.fps_cap {
|
||
FpsCap::Fps30 => "30",
|
||
FpsCap::Fps60 => "60",
|
||
FpsCap::Fps165 => "165",
|
||
FpsCap::Unlimited => "∞",
|
||
};
|
||
ui.label(format!(
|
||
"FPS: {:.0}/{} │ dirty: {} │ shapes: {}",
|
||
self.fps, limit_label, self.canvas.dirty_count, self.shape_count
|
||
));
|
||
ui.label(format!(
|
||
"Canvas: {}×{} │ Tiles: {}×{}",
|
||
self.canvas.w, self.canvas.h,
|
||
self.canvas.cols,
|
||
self.canvas.h.div_ceil(TILE_SIZE),
|
||
));
|
||
|
||
ui.separator();
|
||
|
||
ui.label("Canvas Size");
|
||
egui::ComboBox::from_id_salt("canvas_preset")
|
||
.selected_text(self.canvas_preset.name())
|
||
.show_ui(ui, |ui| {
|
||
for p in &[CanvasPreset::S512, CanvasPreset::S1024, CanvasPreset::S2048, CanvasPreset::S4096] {
|
||
if ui.selectable_label(self.canvas_preset == *p, p.name()).clicked() {
|
||
self.set_canvas_size(*p);
|
||
}
|
||
}
|
||
});
|
||
|
||
ui.label("FPS Cap");
|
||
egui::ComboBox::from_id_salt("fps_cap")
|
||
.selected_text(self.fps_cap.name())
|
||
.show_ui(ui, |ui| {
|
||
for c in &[FpsCap::Fps30, FpsCap::Fps60, FpsCap::Fps165, FpsCap::Unlimited] {
|
||
if ui.selectable_label(self.fps_cap == *c, c.name()).clicked() {
|
||
self.fps_cap = *c;
|
||
}
|
||
}
|
||
});
|
||
|
||
ui.separator();
|
||
|
||
ui.label("Shape");
|
||
egui::ComboBox::from_id_salt("shape_kind")
|
||
.selected_text(self.shape_kind.name())
|
||
.show_ui(ui, |ui| {
|
||
for &s in ShapeKind::all() {
|
||
ui.selectable_value(&mut self.shape_kind, s, s.name());
|
||
}
|
||
});
|
||
|
||
ui.add_enabled(caps.stroke, egui::Slider::new(&mut self.stroke, 1.0..=50.0).text("Stroke"));
|
||
ui.add_enabled(caps.angle, egui::Slider::new(&mut self.angle, 0.0..=360.0).text("Angle (°)"));
|
||
ui.add_enabled(caps.opacity, egui::Slider::new(&mut self.opacity, 0.0..=1.0).text("Opacity"));
|
||
ui.add_enabled(caps.hardness, egui::Slider::new(&mut self.hardness, 0.0..=1.0).text("Hardness"));
|
||
ui.add_enabled(caps.rect_radius, egui::Slider::new(&mut self.rect_radius, 0.0..=200.0).text("Corner Radius"));
|
||
ui.add_enabled(caps.star_points, egui::Slider::new(&mut self.star_points, 3..=20).text("Star Points"));
|
||
ui.add_enabled(caps.star_inner_radius, egui::Slider::new(&mut self.star_inner_radius, 0.1..=0.9).text("Inner Radius"));
|
||
ui.add_enabled(caps.polygon_sides, egui::Slider::new(&mut self.polygon_sides, 3..=12).text("Polygon Sides"));
|
||
ui.add_enabled(caps.arrow_thick, egui::Checkbox::new(&mut self.arrow_thick, "Thick Arrow"));
|
||
|
||
if caps.line_cap {
|
||
ui.label("Line Cap");
|
||
egui::ComboBox::from_id_salt("line_cap")
|
||
.selected_text(self.line_cap.label())
|
||
.show_ui(ui, |ui| {
|
||
for &cap in LineCap::ALL {
|
||
ui.selectable_value(&mut self.line_cap, cap, cap.label());
|
||
}
|
||
});
|
||
}
|
||
|
||
let mut rgba = [
|
||
self.color[0] as f32 / 255.,
|
||
self.color[1] as f32 / 255.,
|
||
self.color[2] as f32 / 255.,
|
||
self.color[3] as f32 / 255.,
|
||
];
|
||
ui.horizontal(|ui| {
|
||
ui.label("Stroke Color");
|
||
if ui.color_edit_button_rgba_unmultiplied(&mut rgba).changed() {
|
||
self.color = [
|
||
(rgba[0] * 255.) as u8, (rgba[1] * 255.) as u8,
|
||
(rgba[2] * 255.) as u8, (rgba[3] * 255.) as u8,
|
||
];
|
||
}
|
||
});
|
||
|
||
let mut fill_rgba = [
|
||
self.fill_color[0] as f32 / 255.,
|
||
self.fill_color[1] as f32 / 255.,
|
||
self.fill_color[2] as f32 / 255.,
|
||
self.fill_color[3] as f32 / 255.,
|
||
];
|
||
ui.add_enabled(caps.fill, egui::Slider::new(&mut fill_rgba[0], 0.0..=1.0).text("Fill R"));
|
||
ui.add_enabled(caps.fill, egui::Slider::new(&mut fill_rgba[1], 0.0..=1.0).text("Fill G"));
|
||
ui.add_enabled(caps.fill, egui::Slider::new(&mut fill_rgba[2], 0.0..=1.0).text("Fill B"));
|
||
ui.add_enabled(caps.fill, egui::Slider::new(&mut fill_rgba[3], 0.0..=1.0).text("Fill A"));
|
||
self.fill_color = [
|
||
(fill_rgba[0] * 255.) as u8, (fill_rgba[1] * 255.) as u8,
|
||
(fill_rgba[2] * 255.) as u8, (fill_rgba[3] * 255.) as u8,
|
||
];
|
||
ui.add_enabled(caps.fill, egui::Checkbox::new(&mut self.fill, "Fill"));
|
||
|
||
ui.separator();
|
||
if ui.button("Clear Canvas").clicked() {
|
||
self.canvas.clear();
|
||
self.base_pixels = self.canvas.pixels.clone();
|
||
self.shape_count = 0;
|
||
}
|
||
});
|
||
|
||
egui::CentralPanel::default().show(&ctx, |ui| {
|
||
let available = ui.available_size_before_wrap();
|
||
let view_w = available.x.max(64.0);
|
||
let view_h = available.y.max(64.0);
|
||
let scale = (view_w / self.canvas.w as f32).min(view_h / self.canvas.h as f32);
|
||
let disp_w = self.canvas.w as f32 * scale;
|
||
let disp_h = self.canvas.h as f32 * scale;
|
||
|
||
let (rect, resp) =
|
||
ui.allocate_exact_size(egui::vec2(disp_w, disp_h), egui::Sense::click_and_drag());
|
||
|
||
if self.canvas.tiles.first().and_then(|t| t.texture.as_ref()).is_some() {
|
||
let rows = self.canvas.h.div_ceil(TILE_SIZE);
|
||
for ty in 0..rows {
|
||
for tx in 0..self.canvas.cols {
|
||
let idx = (ty * self.canvas.cols + tx) as usize;
|
||
if let Some(tex) = &self.canvas.tiles[idx].texture {
|
||
let tile_w = if tx == self.canvas.cols - 1 {
|
||
self.canvas.w - tx * TILE_SIZE
|
||
} else {
|
||
TILE_SIZE
|
||
} as f32;
|
||
let tile_h = if ty == rows - 1 {
|
||
self.canvas.h - ty * TILE_SIZE
|
||
} else {
|
||
TILE_SIZE
|
||
} as f32;
|
||
let src_x = (tx * TILE_SIZE) as f32 * scale;
|
||
let src_y = (ty * TILE_SIZE) as f32 * scale;
|
||
let r = egui::Rect::from_min_size(
|
||
rect.min + egui::vec2(src_x, src_y),
|
||
egui::vec2(tile_w * scale, tile_h * scale),
|
||
);
|
||
ui.painter().image(
|
||
tex.id(),
|
||
r,
|
||
egui::Rect::from_min_max(egui::pos2(0., 0.), egui::pos2(1., 1.)),
|
||
Color32::WHITE,
|
||
);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if resp.drag_started() {
|
||
self.base_pixels = self.canvas.pixels.clone();
|
||
self.drag_start = resp.interact_pointer_pos().or(resp.hover_pos()).or(Some(rect.min));
|
||
}
|
||
|
||
if let Some(start) = self.drag_start {
|
||
if resp.drag_stopped() {
|
||
if let Some(end_pos) = resp.hover_pos() {
|
||
let sx = (start.x - rect.min.x) / scale;
|
||
let sy = (start.y - rect.min.y) / scale;
|
||
let ex = (end_pos.x - rect.min.x) / scale;
|
||
let ey = (end_pos.y - rect.min.y) / scale;
|
||
|
||
if sx >= 0.0 && sy >= 0.0 && sx < self.canvas.w as f32
|
||
&& sy >= 0.0 && sy < self.canvas.h as f32
|
||
&& ex >= 0.0 && ey >= 0.0 && ex < self.canvas.w as f32
|
||
&& ey >= 0.0 && ey < self.canvas.h as f32
|
||
{
|
||
self.canvas.pixels.copy_from_slice(&self.base_pixels);
|
||
let shape = self.make_shape(sx, sy, ex, ey);
|
||
let mut layer = Layer::from_rgba("test", self.canvas.w, self.canvas.h, self.canvas.pixels.clone());
|
||
layer.data = LayerData::Vector { shapes: vec![shape] };
|
||
render_vector_shapes(&mut layer);
|
||
self.canvas.pixels.copy_from_slice(&layer.pixels);
|
||
self.base_pixels = self.canvas.pixels.clone();
|
||
|
||
let max_x = sx.max(ex);
|
||
let min_x = sx.min(ex);
|
||
let max_y = sy.max(ey);
|
||
let min_y = sy.min(ey);
|
||
let radius = self.stroke + 20.0;
|
||
self.canvas.mark_dirty_rect(min_x, min_y, radius);
|
||
self.canvas.mark_dirty_rect(max_x, max_y, radius);
|
||
self.canvas.mark_dirty_rect((min_x + max_x) / 2.0, (min_y + max_y) / 2.0, (max_x - min_x).max(max_y - min_y) / 2.0 + radius);
|
||
self.canvas.upload_dirty(&ctx);
|
||
self.shape_count += 1;
|
||
}
|
||
}
|
||
self.drag_start = None;
|
||
} else {
|
||
let start = start;
|
||
if let Some(cur) = resp.hover_pos() {
|
||
let sx = (start.x - rect.min.x) / scale;
|
||
let sy = (start.y - rect.min.y) / scale;
|
||
let ex = (cur.x - rect.min.x) / scale;
|
||
let ey = (cur.y - rect.min.y) / scale;
|
||
|
||
self.canvas.pixels.copy_from_slice(&self.base_pixels);
|
||
let shape = self.make_shape(sx, sy, ex, ey);
|
||
let mut layer = Layer::from_rgba("preview", self.canvas.w, self.canvas.h, self.canvas.pixels.clone());
|
||
layer.data = LayerData::Vector { shapes: vec![shape] };
|
||
render_vector_shapes(&mut layer);
|
||
self.canvas.pixels.copy_from_slice(&layer.pixels);
|
||
self.canvas.mark_all_dirty();
|
||
self.canvas.upload_dirty(&ctx);
|
||
}
|
||
}
|
||
}
|
||
});
|
||
|
||
ctx.request_repaint();
|
||
}
|
||
}
|
||
|
||
fn main() -> eframe::Result<()> {
|
||
eframe::run_native(
|
||
"HCIE Vector Engine — Shape Test",
|
||
eframe::NativeOptions {
|
||
viewport: egui::ViewportBuilder::default().with_inner_size([1400., 900.]),
|
||
vsync: true,
|
||
..Default::default()
|
||
},
|
||
Box::new(|cc| Ok(Box::new(App::new(cc)))),
|
||
)
|
||
} |