fn main() { let base = "_images/_psd_stil_test/sultan_test/sultan"; // Load Layer 2 our output and reference let layers = hcie_psd::import_psd(std::path::Path::new(&format!("{}/sultan_0003_Layer 2.psd", base))).unwrap(); let comp_layers: Vec = layers.iter().map(|l| hcie_composite::Layer { name: l.name.clone(), layer_type: l.layer_type.clone(), data: l.data.clone(), pixels: l.pixels.clone(), width: l.width, height: l.height, visible: l.visible, opacity: l.opacity, blend_mode: l.blend_mode.clone(), locked: l.locked, dirty: l.dirty, id: l.id, parent_id: l.parent_id, styles: l.styles.clone(), clipping_mask: l.clipping_mask, collapsed: l.collapsed, adjustment: l.adjustment.clone(), mask_pixels: l.mask_pixels.clone(), mask_bounds: l.mask_bounds, mask_default_color: l.mask_default_color, curve_points: l.curve_points.clone(), fill_opacity: l.fill_opacity, effects: l.effects.clone(), effects_dirty: std::sync::atomic::AtomicBool::new(false), effects_cache: std::sync::Mutex::new(None), adjustment_raw: None, is_section_divider: false, image_resources_raw: None, }).collect(); let w = comp_layers[0].width; let h = comp_layers[0].height; let rendered = hcie_composite::composite_layers(&comp_layers, w, h); let ref_img = image::open(&format!("{}/Layer 2.png", base)).unwrap().to_rgba8(); // Scan horizontal line at y=620 (worst area for Emboss) println!("=== Horizontal scan at y=620 (Emboss worst area) ==="); for x in 175..=195 { let i = (620 * w + x) as usize * 4; let ri = (620 * ref_img.width() + x) as usize * 4; let our = &rendered[i..i+4]; let refv = &ref_img.as_raw()[ri..ri+4]; let alpha_layer = layers[0].pixels[i+3]; // original alpha let diff: f64 = (0..4).map(|c| (our[c] as f64 - refv[c] as f64).abs()).sum(); println!(" x={}: alpha_orig={} ours=({},{},{},{}) ref=({},{},{},{}) diff={:.0}", x, alpha_layer, our[0], our[1], our[2], our[3], refv[0], refv[1], refv[2], refv[3], diff); } // Also scan around the shape boundary at various y values println!("\n=== Shape boundary scan ==="); for y in [200, 400, 600] { for x in [100, 200, 300, 400] { let i = (y * w + x) as usize * 4; let ri = (y * ref_img.width() + x) as usize * 4; let our = &rendered[i..i+4]; let refv = &ref_img.as_raw()[ri..ri+4]; let alpha_layer = layers[0].pixels[i+3]; let diff: f64 = (0..4).map(|c| (our[c] as f64 - refv[c] as f64).abs()).sum(); if diff > 5.0 { println!(" ({},{}) alpha_orig={} ours=({},{},{},{}) ref=({},{},{},{}) diff={:.0}", x, y, alpha_layer, our[0], our[1], our[2], our[3], refv[0], refv[1], refv[2], refv[3], diff); } } } // Scan the entire row y=620 and count pixels where alpha is > 0 println!("\n=== Alpha scan at y=620 ==="); let mut alpha_nonzero = 0; for x in 0..w { let i = (620 * w + x) as usize * 4; if layers[0].pixels[i+3] > 0 { alpha_nonzero += 1; } } println!(" Pixels with alpha>0 at y=620: {}", alpha_nonzero); // Sample the shape outline - find where alpha transitions println!("\n=== Alpha transitions at y=620 ==="); let mut prev_alpha = 0u8; for x in 0..w { let i = (620 * w + x) as usize * 4; let a = layers[0].pixels[i+3]; if (a > 0 && prev_alpha == 0) || (a == 0 && prev_alpha > 0) { println!(" x={}: alpha {} -> {}", x, prev_alpha, a); } prev_alpha = a; } }