Commit Graph

14 Commits

Author SHA1 Message Date
phantom 2fb47520b3 feat(svg-editor): implement interactive SVG node editor with parsing and editing capabilities
feat(debug-logger): add DebugSignalLogger plugin for event logging and inspection

feat(plugins): introduce built-in plugins module and integrate debug logger

feat(plugin-integration): create integration layer for mapping Iced Messages to CoreEvents

feat(plugin-registry): establish PluginRegistry for managing plugins and event dispatching
2026-07-20 01:43:22 +03:00
phantom 6e0d179be9 feat(svg-editor): Implement SVG shape loading and editing functionality
- Add SVG shape loading from disk, allowing users to customize shapes by placing SVG files in the designated directory.
- Introduce a new `ShapeCatalog` to manage SVG shapes, prioritizing user-defined shapes over built-in templates.
- Implement an SVG editor with node-based editing capabilities, enabling users to manipulate SVG paths directly.
- Create a new `SvgEditable` structure to represent editable SVG shapes, supporting operations like adding, removing, and moving nodes.
- Enhance the GUI with an SVG editor panel for visual editing of SVG shapes, including controls for node manipulation and saving changes.
- Ensure compatibility with existing shape tools and maintain a seamless user experience across the application.
2026-07-19 13:50:17 +03:00
phantom 5632c916ee feat: introduce SVG-based complex vector shapes
- Added `SvgShape` variant to `VectorShape` in `hcie-protocol`, allowing for SVG rendering of complex shapes.
- Updated serialization to skip old shape variants for backward compatibility.
- Implemented SVG generation functions in `svg_templates.rs` for various shapes (arrow, star, rhombus, etc.).
- Created `svg_render.rs` to parse SVG strings and tessellate paths using `usvg`.
- Modified rendering logic in `hcie-vector` to handle `SvgShape` and integrate with existing shape rendering.
- Updated shape creation API in `hcie-engine-api` to support SVG shapes.
- Enhanced property editing and shape synchronization in both `hcie-egui-app` and `hcie-iced-app` to accommodate new SVG shapes.
- Added comprehensive documentation for new features and changes.
2026-07-19 02:44:59 +03:00
phantom 9388e6f096 GOOD Refactor GUI components and add PlainSlider widget
- Added a new `PlainSlider` widget for keyboard-editable numeric sliders.
- Updated various panels to utilize the new `PlainSlider` for better user interaction.
- Removed unused code and dead code warnings across multiple files.
- Improved organization of modules by adding a `widgets` module.
- Cleaned up imports in several files to streamline the codebase.
- Added Qodana configuration file for code analysis and quality checks.
2026-07-19 00:55:40 +03:00
phantom 1240d25011 feat(gui): implement selection mask state and vector editing functionality
- Add `selection/state.rs` to manage selection masks, including combining masks and calculating bounds.
- Introduce `vector_edit.rs` for vector shape manipulation, handling drag sessions, and hit testing for handles.
- Create `feature_scorecard.rs` to ensure stable feature identifiers and regression gates for GUI components.
- Implement raster behavior tests in `raster_test.rs` to validate gradient application against masks.
2026-07-16 18:41:05 +03:00
phantom 70084faf0e feat(iced): parity improvements for canvas, tools, settings and sidebar 2026-07-15 19:16:26 +03:00
phantom ba6a7f8de2 feat(iced): implement AI chat with streaming SSE and tool execution 2026-07-15 16:31:25 +03:00
phantom 5e03065165 bevel and emboss geliştirme 2026-07-13 20:33:39 +03:00
phantom 356fac571d mimo 2026-07-13 06:40:14 +03:00
phantom 2f9a3017ca feat: implement incremental dirty-region canvas updates with custom WGPU shader pipeline 2026-07-12 03:19:09 +03:00
phantom 660694f00f Refactor styles and implement new canvas viewport
- Updated styles in `styles.rs` to include new pane and canvas backgrounds, while marking unused functions with `#[allow(dead_code)]`.
- Modified `text_editor.rs` to suppress warnings for unused function parameters.
- Enhanced `title_bar.rs` to create a unified title/menu bar with improved hover states and draggable functionality.
- Simplified `sidebar.rs` to always use a single-column layout and improved tool button styling with hover feedback.
- Added a new `viewport.rs` file to implement a custom canvas viewport widget for zoom and pan rendering, replacing the previous layout-based approach.
- Updated theme management in `theme.rs` to suppress warnings for unused methods.
- Adjusted line count report to reflect recent changes in codebase.
2026-07-12 02:05:31 +03:00
phantom f4ad22b55b Add Iced panel adapter and AI chat/script panels
- Implemented a theme system in `iced-panel-adapter` for consistent styling across panels.
- Created `iced-panel-ai-chat` for an AI assistant interface, including message handling and UI components.
- Developed `iced-panel-script` for a DSL editor with execution capabilities, allowing procedural drawing commands.
- Introduced message types for interaction in both chat and script panels.
- Added color and theme management for improved visual consistency.
2026-07-11 18:13:03 +03:00
phantom e88a2be508 Refactor code structure for improved readability and maintainability 2026-07-09 12:09:05 +03:00
phantom 7ace048d94 init 2026-07-09 02:59:53 +03:00