- Updated stroke cache to use parallel processing for pixel checks.
- Modified benchmark commands in notlar.txt to ensure consistent output and baseline comparisons.
- Created a plan for merging criterion directories and optimizing benchmark performance, including pre-allocation of buffers and various optimization strategies.
- Removed redundant output directory settings in benchmark files and ensured all benchmarks write to a single criterion directory.
- Updated documentation to reflect changes in benchmark paths and configurations.
- Add SVG shape loading from disk, allowing users to customize shapes by placing SVG files in the designated directory.
- Introduce a new `ShapeCatalog` to manage SVG shapes, prioritizing user-defined shapes over built-in templates.
- Implement an SVG editor with node-based editing capabilities, enabling users to manipulate SVG paths directly.
- Create a new `SvgEditable` structure to represent editable SVG shapes, supporting operations like adding, removing, and moving nodes.
- Enhance the GUI with an SVG editor panel for visual editing of SVG shapes, including controls for node manipulation and saving changes.
- Ensure compatibility with existing shape tools and maintain a seamless user experience across the application.