Add Iced panel adapter and AI chat/script panels

- Implemented a theme system in `iced-panel-adapter` for consistent styling across panels.
- Created `iced-panel-ai-chat` for an AI assistant interface, including message handling and UI components.
- Developed `iced-panel-script` for a DSL editor with execution capabilities, allowing procedural drawing commands.
- Introduced message types for interaction in both chat and script panels.
- Added color and theme management for improved visual consistency.
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# Plan: Full egui → Iced Feature Port
## Scope
Port ALL egui GUI features to Iced. The egui GUI has:
- 11 dockable panels + document tabs
- 4 external panel crates (filters, AI chat, script, AI script)
- 14 modal dialogs
- 10 top-level menus
- 20 toolbox slots (30+ tools)
- Brush panel (30+ styles, 3 view modes)
- Color panel (HSL wheel, HSV square, palettes)
- Brush editor (4 tabs, live preview)
- Shell infrastructure (viewer, tablet, clipboard, themes)
- ~60 unique features total
---
## Phase 1: Fix Critical Bugs + Working Canvas (MUST DO FIRST)
**Files:** `app.rs`, `canvas/mod.rs`
### 1.1 Fix `ButtonPressed` → dispatch `CanvasPointerPressed`
- Add `last_cursor_pos: Option<(f32, f32)>` to `HcieIcedApp`
- Track cursor position in `CursorMoved` handler
- `ButtonPressed` dispatches `CanvasPointerPressed` using tracked position
### 1.2 Call `refresh_composite()` after every stroke
- After `CanvasPointerMoved` and `CanvasPointerReleased`, call `canvas::render::refresh_composite()`
### 1.3 Fix coordinate mapping with `mouse_area`
- Wrap canvas with `iced::widget::mouse_area`
- `on_press`, `on_move`, `on_scroll` provide widget-relative coords
- Simplify `screen_to_canvas` to just divide by zoom
### 1.4 Request repaint after state changes
- Return `iced::Task::perform(async {}, |_| Message::CompositeRefresh)` from drawing messages
### 1.5 Remove global subscription
- Remove `iced::event::listen_with`
- All events come from `mouse_area` on canvas
---
## Phase 2: Core Panels
### 2.1 Layers Panel
**File:** New `panels/layers.rs`
- Layer list with visibility toggle, opacity slider, blend mode selector
- Active layer highlighting
- Lock toggle
- Add/delete/merge down/flatten buttons
- Hierarchical group fold/collapse
- Reorder (move up/down buttons)
- Uses `engine.layer_infos()`, `engine.set_layer_visible()`, `engine.set_layer_opacity()`, `engine.set_layer_blend_mode()`, etc.
### 2.2 History Panel
**File:** New `panels/history.rs`
- Undo/redo timeline list
- Jump-to-history-index on click
- Shows `engine.history_description(idx)` for each entry
- Current position highlighting
### 2.3 Properties Panel
**File:** New `panels/properties.rs`
- Dynamic properties based on active tool
- Text tool: font, size, color, alignment
- Vector shapes: position, size, rotation, fill/stroke
- Brush: size, opacity, hardness
### 2.4 Brushes & Tips Panel
**File:** New `panels/brushes.rs`
- Brush preset browser with categories
- Grid/list/card view modes
- Brush style selection (30+ styles)
- Size/opacity/hardness sliders
- Rendered stroke preview
- Custom preset save/load
- Uses `engine.set_brush_tip()`, `engine.set_color()`, etc.
### 2.5 Color Palette Panel
**File:** New `panels/color_panel.rs`
- HSV saturation/value square
- Hue slider
- RGB sliders with numeric inputs
- Hex input
- Palette grid (saved swatches)
- Recent colors
### 2.6 Toolbar (Top)
**File:** New `panels/toolbar.rs`
- New/Open/Save buttons
- Undo/Redo buttons
- Zoom in/out/reset
- Active tool mode + size/opacity sliders
- Theme toggle
### 2.7 Status Bar (Bottom)
**File:** New `panels/status_bar.rs`
- Active tool name
- Canvas coordinates
- Zoom slider (logarithmic)
- Canvas dimensions
---
## Phase 3: Tool-Specific Panels
### 3.1 Text Editor Panel
**File:** New `panels/text_editor.rs`
- Font selector, size, color
- Alignment (left/center/right/justify)
- Orientation (horizontal/vertical)
- Text effects (rotation, warp, extrude)
- Accept/Cancel buttons
### 3.2 Vector Geometry Panel
**File:** New `panels/geometry.rs`
- List vector shapes on active layer
- Per-shape: position, size, rotation, fill, stroke, line cap
- Boolean operations between shapes
### 3.3 Layer Styles Panel
**File:** New `panels/layer_styles.rs`
- 10 style types with toggles
- Drop shadow, inner shadow, outer/inner glow
- Bevel/emboss, satin, color/gradient/pattern overlay, stroke
- Per-style parameter sliders and color pickers
### 3.4 Layer Details Panel
**File:** New `panels/layer_details.rs`
- Layer ID, name, fill opacity
- Clipping mask toggle
- Adjustment type display
- Effects list
---
## Phase 4: Filter System
### 4.1 Filters Panel (ported from `egui-panel-filters`)
**File:** New `panels/filters.rs`
- Category tree (Blur, Sharpen, Pixelate, Distort, Stylize, Color & Light, Restore, Noise & Pattern, Procedural Textures)
- Filter selection with bullet indicators
- Dynamic parameter panel via `iced-panel-adapter`
- Apply/Reset buttons
- Instant preview for applicable filters
### 4.2 Filter Dialogs
**File:** New `dialogs/filters.rs`
- Parameter dialogs for each filter category
- Uses `ModulePanel` + `render_module_panel()` from iced-panel-adapter
---
## Phase 5: Menus
### 5.1 Menu Bar
**File:** New `panels/menus.rs`
- File: New, Open, Save, Save As, Import, Export, Close, Exit
- Edit: Undo, Redo, Cut, Copy, Paste, Fill, Free Transform, Preferences
- Tools: All tool shortcuts
- Image: Adjustments, Image Size, Canvas Size, Rotation, Flip
- Layer: New, Delete, Merge Down, Flatten, Styles, Align
- Filter: All filter categories with submenus
- Select: All, Deselect, Invert, Grow, Shrink, Feather
- View: Zoom, Reset Pan, Panels submenu, Theme submenu
- Window: Documents list, Dock Layout
- Help: About
---
## Phase 6: Dialogs
### 6.1 New Image Dialog
### 6.2 Adjustments Dialog (Brightness/Contrast, HSL)
### 6.3 Close Confirm Dialog
### 6.4 Selection Operation Dialog
### 6.5 Settings/Preferences Dialog
### 6.6 Expand Canvas Dialog
---
## Phase 7: External Panel Crates
### 7.1 iced-panel-filters (port from egui-panel-filters)
- All 35+ filter definitions
- Parameter panels via iced-panel-adapter
- Instant preview integration
### 7.2 iced-panel-ai-chat (port from egui-panel-ai-chat)
- Streaming chat UI
- LLM connectivity (Ollama, OpenAI)
- Tool calling (execute on canvas)
- DSL script execution
### 7.3 iced-panel-script (port from egui-panel-script)
- Script editor with line numbers
- DSL parser and executor
- Command reference
### 7.4 iced-panel-ai-script (port from egui-panel-ai-script)
- AI-assisted script generation
- Multiple LLM providers
---
## Phase 8: Infrastructure
### 8.1 Tablet/Stylus Input
- Pen pressure via evdev or winit events
- Map pressure to stroke_to()
### 8.2 Clipboard
- Copy/paste images via arboard
- PNG clipboard support
### 8.3 File I/O
- Open/Save/Import/Export
- Recent files list
- Format support (PNG, JPG, WebP, PSD, KRA, HCIE native)
### 8.4 Themes
- 5 theme presets
- Theme switching at runtime
### 8.5 Multi-Document Tabs
- Tab bar for multiple open documents
- Tab switching
---
## Phase 9: Dock Layout
### 9.1 Pane Grid Layout
- Use iced's `PaneGrid` for dockable panels
- Panel drag-and-drop
- Panel resize
- Layout save/load
---
## Verification
After each phase:
1. `cargo build -p hcie-iced-gui` — compiles
2. `cargo run -p hcie-iced-gui` — visual verification
3. `cargo build -p hcie-gui-egui` — no regression
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# Iced GUI — Photoshop-Style UI Overhaul Plan
## Goal
Transform the iced GUI from a generic dark theme to a professional Photoshop-like appearance with proper toolbox, menus, panels, and window management.
---
## 1. Custom Window Frame (No OS Title Bar)
**Files:** `main.rs`, `app.rs`
### Changes:
- Set `decorations: false` in iced window settings to hide OS title bar
- Build custom title bar with: app icon, "HCIE" text, menu bar, window controls (min/max/close)
- Add `Message::WindowDrag`, `Message::WindowMinimize`, `Message::WindowMaximize`, `Message::WindowClose`
- Use `iced::window::drag(id)` for title bar drag-to-move
- Use `iced::window::minimize(id, true)` for minimize
- Use `iced::window::toggle_maximize(id)` for maximize
- Title bar: 24px height, `#2a2a2a` background, subtle bottom border
- Window controls: minimize/maximize/close buttons on right side (like Photoshop)
### Window Setup:
```rust
iced::application("HCIE", HcieIcedApp::update, HcieIcedApp::view)
.window_settings(window::Settings {
decorations: false,
..Default::default()
})
```
---
## 2. Photoshop-Style Theme
**Files:** `panels/styles.rs`, `theme.rs`
### Color Palette (matching Photoshop):
| Token | Value | Usage |
|-------|-------|-------|
| `bg_app` | `#1e1e1e` | Main app background |
| `bg_panel` | `#2d2d2d` | Panel backgrounds |
| `bg_panel_header` | `#333333` | Panel title bars |
| `bg_hover` | `#3a3a3a` | Hover states |
| `bg_active` | `#404040` | Active/selected states |
| `accent` | `#2d8ceb` | Blue accent (selection, active tool) |
| `border` | `#1a1a1a` | Panel borders (very subtle) |
| `border_high` | `#444444` | Emphasized borders |
| `text_primary` | `#cccccc` | Primary text |
| `text_secondary` | `#888888` | Secondary text |
| `text_disabled` | `#555555` | Disabled text |
| `canvas_bg` | `#262626` | Canvas area background |
### Style Functions to Update:
- `panel_background()``#2d2d2d` with no visible border
- `panel_header()``#333333` background, no horizontal rule
- `active_item_bg()` — subtle `#404040` highlight (NOT blue tint)
- `inactive_item_bg()` — transparent
- `menubar_background()``#2a2a2a`
- `statusbar_background()``#2a2a2a`
- `sidebar_background()``#2d2d2d`
- `titlebar_background()``#1e1e1e`
---
## 3. Toolbox with SVG Icons (Photoshop-Style)
**Files:** `sidebar/mod.rs`, new: `sidebar/tool_slots.rs`
### Layout:
- **Single column** (default): 36px wide, icons only, no text labels
- **Two-column mode**: Toggle button (◀/▶ arrow) at top expands to 72px
- Toggle button: small arrow at top of toolbox
- Tool buttons: 28x28px icons, 3px rounded corners
- Active tool: subtle `#404040` background + `#2d8ceb` border
- Hover: `#3a3a3a` background
- Submenu indicator: small triangle for tools with sub-tools
### Tool Slots (matching egui's TOOL_SLOTS):
```
Slot 0: Move
Slot 1: VectorSelect
Slot 2: Select (rect)
Slot 3: Lasso, PolygonSelect (submenu)
Slot 4: MagicWand
Slot 5: SmartSelect, VisionSelect (submenu)
Slot 6: Crop
Slot 7: Eyedropper
Slot 8: Brush
Slot 9: Pen
Slot 10: Spray
Slot 11: Eraser
Slot 12: FloodFill
Slot 13: Gradient
Slot 14: Text
Slot 15: VectorLine
Slot 16: VectorRect
Slot 17: VectorCircle
Slot 18: Vector shapes (submenu: Arrow, Star, Polygon, etc.)
Slot 19: Retouch (submenu: SpotRemoval, RedEye, SmartPatch)
```
### SVG Icons:
- Use existing SVG files from `hcie-egui-app/assets/icons/`
- Copy SVG files to `hcie-iced-app/assets/icons/`
- Use iced's `svg::Handle::from_path()` to load icons
- Tint icons: active=`#2d8ceb`, default=`#cccccc`, hover=`#ffffff`
- Icon size: 20x20px within 28x28 button
### Color Swatches (bottom of toolbox):
- Overlapping fg/bg swatches (20x20 each, offset 2px)
- Swap button (⇅) between them
- Reset to B/W button
---
## 4. Panel Titles (Modern, No Blue Tint)
**Files:** `dock/view.rs`
### Current (bad):
- Blue tinted background on active panel
- Horizontal rule under title
- Primitive appearance
### New (Photoshop-style):
- Panel header: `#333333` background, 24px height
- Title text: 11px, `#cccccc` color, no bold
- No horizontal rule
- Close/maximize buttons: subtle, appear on hover only
- Active panel: slightly lighter header (`#3a3a3a`)
- Panel border: 1px `#1a1a1a` (barely visible)
### Implementation:
- Remove `horizontal_rule` from panel titles
- Replace blue tint with neutral `#3a3a3a` for active
- Make close/maximize buttons hover-only (opacity transition)
- Add small panel icon next to title (from SVG assets)
---
## 5. Menu Dropdown (Overlay, Not Separate Panel)
**Files:** `panels/menus.rs`
### Current (bad):
- Menu opens as a separate panel in the dock
- Takes up space, pushes other content
### New (Photoshop-style):
- Menu dropdown renders as an **overlay** on top of the UI
- Dark background `#2d2d2d`, 1px border `#444444`
- Items: 11px text, 24px height, hover highlight `#3a3a3a`
- Keyboard shortcuts shown on right side in `#888888`
- Separators: 1px line `#3a3a3a`
- Click outside to close
- Escape to close
### Implementation:
- Track `active_menu: Option<usize>` in app state
- When menu button clicked, set `active_menu = Some(idx)`
- Render dropdown as a `Stack` overlay on top of main content
- Use `iced::widget::mouse_area` wrapper to detect clicks outside
- Menu items dispatch `Message::MenuAction(menu_idx, item_idx)`
---
## 6. Dock Manager (Draggable Panels)
**Files:** `dock/state.rs`, `dock/view.rs`
### Current:
- Dock exists with PaneGrid but drag/drop may not be fully functional
- Panel rearrangement limited
### New:
- Ensure `on_drag(Message::PaneDragged)` is properly wired
- Handle `DragEvent::Picked`, `DragEvent::Dropped`, `DragEvent::Canceled`
- On `Dropped`: call `state.drop(pane, target)` for proper rearrangement
- Add right-click context menu on panel titles (Pin, Float, Close)
- Support panel undocking (float) and re-docking
### Implementation:
- Wire `Message::PaneDragged` handler to call appropriate state methods
- Add `PaneDrop(pane, target)` message that calls `state.drop()`
- Add context menu overlay for panel title bars
---
## 7. Menu Items (Full Photoshop-Style)
**Files:** `panels/menus.rs`, `app.rs`
### Menu Structure:
| Menu | Items |
|------|-------|
| File | New, Open, Open Recent, Save, Save As, Export PNG, Export JPEG, Close |
| Edit | Undo, Redo, Cut, Copy, Paste, Select All, Deselect, Fill |
| Image | Canvas Size, Image Size, Rotate CW, Rotate CCW, Flip H, Flip V |
| Layer | New Layer, Duplicate, Delete, Merge Down, Flatten, Clear |
| Filter | (all filter categories with submenus) |
| Select | All, Deselect, Invert, Grow, Shrink, Feather |
| View | Zoom In, Zoom Out, Fit Screen, 100%, Panel Toggles |
| Window | Dock Profile, Reset Layout |
| Help | About, Documentation |
---
## Execution Order
1. **Theme colors** — Update `styles.rs` with Photoshop palette
2. **Custom title bar** — Hide OS decorations, build custom title bar
3. **Toolbox SVG icons** — Copy SVGs, implement icon rendering
4. **Toolbox layout** — Single column + expand toggle
5. **Panel titles** — Remove blue tint, modernize
6. **Menu overlay** — Implement dropdown overlay system
7. **Dock drag/drop** — Wire pane rearrangement
8. **Menu items** — Wire all menu actions
---
## Verification
1. Build: `cargo build -p hcie-iced-gui`
2. Launch and compare with Photoshop screenshot
3. Test: tool selection, drawing, color picking, menu dropdowns, panel rearrangement
4. Screenshot comparison with Photoshop reference