feat: add watercolor brush category with presets and splat renderer

- Implemented a new crate `hcie-watercolor-brushes` containing watercolor brush presets and a procedural splat preview renderer.
- Integrated watercolor brushes into the iced GUI's Brushes panel, adding a new category for watercolor brushes.
- Updated the `BrushCategory` enum to include `Watercolor` and modified the rendering logic to display watercolor presets.
- Added functionality to generate watercolor splat thumbnails using a noise-based algorithm.
- Ensured that existing brush styles and engine crates remain unmodified, adhering to project constraints.
This commit is contained in:
2026-07-21 06:07:12 +03:00
parent bc89eefa88
commit e5d899d72d
9 changed files with 707 additions and 114 deletions
@@ -18,6 +18,7 @@ path = "src/main.rs"
[dependencies]
hcie-build-info = { workspace = true }
hcie-engine-api = { path = "../../../hcie-engine-api" }
hcie-watercolor-brushes = { path = "../hcie-watercolor-brushes" }
iced-panel-adapter = { path = "../iced-panel-adapter" }
iced = { workspace = true }
env_logger = { workspace = true }