feat: add watercolor brush category with presets and splat renderer
- Implemented a new crate `hcie-watercolor-brushes` containing watercolor brush presets and a procedural splat preview renderer. - Integrated watercolor brushes into the iced GUI's Brushes panel, adding a new category for watercolor brushes. - Updated the `BrushCategory` enum to include `Watercolor` and modified the rendering logic to display watercolor presets. - Added functionality to generate watercolor splat thumbnails using a noise-based algorithm. - Ensured that existing brush styles and engine crates remain unmodified, adhering to project constraints.
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@@ -2756,6 +2756,7 @@ dependencies = [
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"futures-util",
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"hcie-build-info",
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"hcie-engine-api",
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"hcie-watercolor-brushes",
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"iced",
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"iced-panel-adapter",
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"image 0.25.10",
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@@ -2921,6 +2922,13 @@ dependencies = [
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"tokio",
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]
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[[package]]
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name = "hcie-watercolor-brushes"
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version = "0.1.0"
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dependencies = [
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"hcie-engine-api",
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]
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[[package]]
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name = "heck"
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version = "0.4.1"
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