GOOD Refactor GUI components and add PlainSlider widget
- Added a new `PlainSlider` widget for keyboard-editable numeric sliders. - Updated various panels to utilize the new `PlainSlider` for better user interaction. - Removed unused code and dead code warnings across multiple files. - Improved organization of modules by adding a `widgets` module. - Cleaned up imports in several files to streamline the codebase. - Added Qodana configuration file for code analysis and quality checks.
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@@ -80,7 +80,7 @@ fn main() {
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&alpha, CANVAS, CANVAS,
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s.depth, s.size, s.soften, 120.0, s.altitude,
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&dir_enum, &hcie_fx::types::Technique::Smooth, &style_enum,
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best_lb, best_hl, best_sh, 1.0,
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best_lb, best_hl, best_sh, 1.0, 1.0,
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);
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let px = npix();
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@@ -1,5 +1,3 @@
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use image::GenericImageView;
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fn main() {
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let ref_img = image::open("_images/_psd_stil_test/test_2/Emboss.png")
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.unwrap()
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@@ -127,7 +127,7 @@ fn main() {
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&rect_alpha, unsafe { CANVAS }, unsafe { CANVAS },
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s.depth, s.size, s.soften, s.angle, 30.0,
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&dir_enum, &hcie_fx::types::Technique::Smooth, &style_enum,
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lighting_blur, hl_scale, sh_scale, profile_exp,
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lighting_blur, hl_scale, sh_scale, profile_exp, 1.0,
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);
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let px = npix();
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