feat: implement incremental dirty-region canvas updates with custom WGPU shader pipeline
This commit is contained in:
+1
-1
@@ -62,7 +62,7 @@ eframe = { version = "0.34", default-features = false, features = ["default
|
||||
egui_extras = { version = "0.34", features = ["svg", "image"] }
|
||||
egui_dock = { version = "0.19", features = ["serde"] }
|
||||
rfd = "0.15"
|
||||
iced = { version = "0.13", features = ["tokio", "image", "svg", "canvas"] }
|
||||
iced = { version = "0.13", features = ["tokio", "image", "svg", "canvas", "wgpu", "advanced"] }
|
||||
|
||||
# Utilities
|
||||
base64 = "0.22"
|
||||
|
||||
Reference in New Issue
Block a user